Discussion in CS:S Zombie Mod started by LadyMoOnLiGht, Mar 23, 2011
do i missed something?
why there are only 36 slots left from before 64?
We have a sliding slot plug in working. As more people join it raises the player cap. It makes the server look more full.
ok, dint know about this
The topic was discussed under Dynamic Max Ceiling.
zm1, zm2, zmp will have minimum ceiling of 36 and max of 64. ze will have a max of 52 due to dynamic requirements of the game.
now i understand ...
Dynamic Max Celing Display on ZM
Slots are based on server load.
isnt that bad for rank?
e.g. setti or gametracker?
or only the amount of players counts?
Server looks almost full all of the time this way.
I like it more for the load balancing, not the "looks full" aspect. But, I won't care one bit if it's removed or kept.
If it isn't doing anything, tell me and I'll strip out my slot changer.
I haven't observed it enough to determine if it's an actual improvement yet, but it doesn't appear to have dampened the player count.
this link is dead
[#10342] We could not determine which forum this topic is in.
can someone PM me the link to the plugin?
i wanna try it
did as sweet
why no answer?
Plugin not for release, sorry.
so its special written-by-Kyle-only-for-pF
Indeed. We don't get too many of those, so the ones we do we hold onto very tightly.
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