As some of you may have noticed, I haven't been on the servers too much lately or been pooping out maps. I have been working a ton this summer so that I won't have to work much during the fall or spring once college starts back up. Unfortunately, I will be very busy once school starts due to various responsibilities, and I doubt I'll be finishing any of my projects until quite some time from now. I'm still working on zm_4_the_lols and the csgo ze map that I started working on for the mapping contest. However, since I obviously didn't have time to finish that ze map in a timely fashion, I will try to merge it with a larger ze project I started back in March since they can kind of go hand in hand. This ze map is pretty huge, and I originally started making it for CSS, but I now plan to convert everything I have so far to CSGO. I haven't really released any public information on this ze map, but my goal with it is to add a lot of new concepts to the gameplay and to the environment that have never been done before. It features 3 different levels, each with 3 different levels of difficulty, and 3 different boss fights. I won't be revealing the theme or any other details of the map at this point, though, seeing as it won't be released for months/years/decades. Anyways, I'll still hop on the servers occasionally, especially with CSGO coming out! And I'm not deserting the forums or anything, so don't rejoice just yet!