I know the map is about 2 years old as it is rarely played (fact we beat it twice but that was almost a year ago) but I only speak of this map because of a glitch. Some of you players seen the glitch and some not but here's how it works. During the helicopter ending when the cts "successfully" defend off the zm, a zm will jump at the right time and trigger the "fail" trigger which makes it so that it will detect if a zombie is onboard even if there are literally no zm on the helicopter. This will result for the round the cts to win but the stage won't advance which can be frustrating because the cts worked hard to win just for the round to be ruined by a glitcher. After so, some ppl will get angry and rtv the map or ask for an admin to change the stage or etc. This glitch can only happen on the helicopter ending (I've seen it happen on bunker but that's if they let a zm get too close) but for that ending, zm can't jump on the helicopter once it leaves. I hope @enviolinador has to say about this. Intended or not, it's an annoying issue when cts win but the stage won't advance. I could probably tell the fail trigger in the helicopter is a bit too large so decreasing it would do the trick. If that doesn't work, I don't know how zm can reach the trigger even when the heli fully leaves.