I never had any problems getting cubemaps to work before, maybe someone has some insight. I don't know if the latest update to CSS did it, but I can't get buildcubemaps to work anymore. What I mean is, I load the map and run buildcubemaps like normal, disconnect and reload all materials, and the map still acts as if I never ran the command. AWP Scope is black and all the reflective surfaces dont reflect anything. It looks exactly like it does before you run buildcubemaps. Is anyone else having this problem? EDIT: Some more info, I decided to open the bsp using pakrat and extract several cubemap .vtf's. It seems to be making all of my cubemaps the default black picture and isn't properly converting/adding all of the screenshots it takes during the buildcubemaps process. I also tried running the map in csgo and doing buildcubemaps there, same problem.