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CSGO - lights.rad

Discussion in Mapping Discussion started by Ghost, Sep 15, 2012

  1. May 14, 2011
    Posts
    *EDIT* - Maybe its only me

    Basically I edited my lights.rad and my game kept giving lag spikes, problem is only related to me though.

    Attached Files:

    Ghost, Sep 15, 2012 Last edited by Ghost, Sep 15, 2012
  2. May 15, 2011
    Posts
    Maybe, you did something wrong, cause it worked for me, and that was back when I first got GO. I haven't had any problems.
  3. May 14, 2011
    Posts
    Nope second time it happened. Would only work once direct x re-installed.
  4. May 15, 2011
    Posts
    Don't nope me num nuts. I have been using an edited lights.rad file since the I got the game, and have never had a lag problem. I have tested maps with the lights, and have no problems. Are you ABSOLUTELY sure, that maybe it's not a problem on your end? Maybe it's something with your hardware.
  5. May 14, 2011
    Posts
    It only happened after I compiled with the lights.rad . :frown:
  6. Nov 11, 2011
    Posts
    You seem to be having problems with everything from software to hardware (like your other threads). Maybe it's...

    [IMG]
  7. May 15, 2011
    Posts
    Here's my file:

    Code:
    xeno/crys_4b            255 160 128 40000
    lights/white002            189 233 247 425
     
    forcetextureshadow props_foliage/urban_tree_giant01_medium.mdl
    forcetextureshadow props_foliage/trees_cluster02.mdl
    forcetextureshadow props_foliage/urban_tree01.mdl
    forcetextureshadow props_foliage/urban_tree_giant01.mdl
    forcetextureshadow props_foliage/urban_fern01.mdl
    forcetextureshadow props_foliage/urban_vine02.mdl
    forcetextureshadow props_foliage/urban_vine01.mdl
    forcetextureshadow props_plants/bush.mdl
    forcetextureshadow props_foliage/tree_palm_dust.mdl
    forcetextureshadow props_foliage/tree_palm_dust01.mdl
    forcetextureshadow props_foliage/urban_palm01.mdl
    forcetextureshadow props_foliage/urban_palm01_medium.mdl
    forcetextureshadow props_foliage/urban_small_palm01.mdl
    forcetextureshadow props_foliage/mall_tree_large01.mdl
    forcetextureshadow props_wasteland/exterior_fence002e.mdl
    forcetextureshadow props_wasteland/exterior_fence002d.mdl
    forcetextureshadow props_wasteland/exterior_fence003b.mdl
    forcetextureshadow props_wasteland/exterior_fence003a.mdl
    forcetextureshadow props_wasteland/exterior_fence002a.mdl
    forcetextureshadow props_wasteland/interior_fence002c.mdl
    forcetextureshadow props_wasteland/interior_fence002e.mdl
    forcetextureshadow props_wasteland/interior_fence001g.mdl
    forcetextureshadow props_wasteland/interior_fence002d.mdl
    forcetextureshadow props_wasteland/exterior_fence001b.mdl
    forcetextureshadow props_wasteland/exterior_fence001a.mdl
    forcetextureshadow props_wasteland/exterior_fence002c.mdl
    forcetextureshadow props_wasteland/exterior_fence002b.mdl
    forcetextureshadow props_foliage/urban_tree_italy.mdl
    forcetextureshadow props_foliage/mall_bush02.mdl
    forcetextureshadow de_train/chainlinkgate.mdl
    forcetextureshadow props_urban/fence001_128.mdl
    forcetextureshadow props_urban/fence001_64.mdl
    forcetextureshadow props_urban/fence001_256.mdl
    forcetextureshadow props_c17/fence04a.mdl
    forcetextureshadow props_c17/fence03a.mdl
    forcetextureshadow props_c17/fence02a.mdl
    forcetextureshadow de_train/chainlinkgate.mdl
     
    devneons/red_dev_neon        255 0 0 400
    devneons/orange_dev_neon    255 149 43 400
    devneons/yellow_dev_neon    255 255 0 400
    devneons/green_dev_neon        0 213 0 400
    devneons/blue_dev_neon        43 149 255 400
    devneons/purple_dev_neon    170 0 170 400
    devneons/pink_dev_neon        255 72 164 400
    devneons/grey_dev_neon        144 144 144 400
    devneons/white_dev_neon        255 255 255 400
     
    devneons/red_neon        255 0 0 400
    devneons/orange_neon        255 149 43 400
    devneons/yellow_neon        255 255 0 400
    devneons/green_neon        0 213 0 400
    devneons/blue_neon        43 149 255 400
    devneons/purple_neon        170 0 170 400
    devneons/pink_neon        255 72 164 400
    devneons/grey_neon        144 144 144 400
    devneons/white_neon        255 255 255 400
  8. May 14, 2011
    Posts
    Try verifing your game cache. I wonder if you will get an error?

    I just got the dev neons in there and the stock things.
  9. Nov 11, 2011
    Posts
    Code:
    xeno/crys_4b            255 160 128 40000
    lights/white002            189 233 247 425
     
    forcetextureshadow props_foliage/urban_tree_giant01_medium.mdl
    forcetextureshadow props_foliage/trees_cluster02.mdl
    forcetextureshadow props_foliage/urban_tree01.mdl
    forcetextureshadow props_foliage/urban_tree_giant01.mdl
    forcetextureshadow props_foliage/urban_fern01.mdl
    forcetextureshadow props_foliage/urban_vine02.mdl
    forcetextureshadow props_foliage/urban_vine01.mdl
    forcetextureshadow props_plants/bush.mdl
    forcetextureshadow props_foliage/tree_palm_dust.mdl
    forcetextureshadow props_foliage/tree_palm_dust01.mdl
    forcetextureshadow props_foliage/urban_palm01.mdl
    forcetextureshadow props_foliage/urban_palm01_medium.mdl
    forcetextureshadow props_foliage/urban_small_palm01.mdl
    forcetextureshadow props_foliage/mall_tree_large01.mdl
    forcetextureshadow props_wasteland/exterior_fence002e.mdl
    forcetextureshadow props_wasteland/exterior_fence002d.mdl
    forcetextureshadow props_wasteland/exterior_fence003b.mdl
    forcetextureshadow props_wasteland/exterior_fence003a.mdl
    forcetextureshadow props_wasteland/exterior_fence002a.mdl
    forcetextureshadow props_wasteland/interior_fence002c.mdl
    forcetextureshadow props_wasteland/interior_fence002e.mdl
    forcetextureshadow props_wasteland/interior_fence001g.mdl
    forcetextureshadow props_wasteland/interior_fence002d.mdl
    forcetextureshadow props_wasteland/exterior_fence001b.mdl
    forcetextureshadow props_wasteland/exterior_fence001a.mdl
    forcetextureshadow props_wasteland/exterior_fence002c.mdl
    forcetextureshadow props_wasteland/exterior_fence002b.mdl
    forcetextureshadow props_foliage/urban_tree_italy.mdl
    forcetextureshadow props_foliage/mall_bush02.mdl
    forcetextureshadow de_train/chainlinkgate.mdl
    forcetextureshadow props_urban/fence001_128.mdl
    forcetextureshadow props_urban/fence001_64.mdl
    forcetextureshadow props_urban/fence001_256.mdl
    forcetextureshadow props_c17/fence04a.mdl
    forcetextureshadow props_c17/fence03a.mdl
    forcetextureshadow props_c17/fence02a.mdl
    forcetextureshadow de_train/chainlinkgate.mdl
     
    burialmat/pyramidbrown        163 118 10 200
    
  10. May 15, 2011
    Posts
    Ya fuck that. How about I don't verify, and not get an error?
    • Agree Agree x 1
    • Funny Funny x 1
    • May 14, 2011
      Posts
      lol. I feel like my game fucked me over. :frown:
      • Zing! Zing! x 1