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CS:S Custom Maps Crashes & Server Issues

Discussion in Server Suggestions & Bugs started by Tony the Tiger!! :D, Aug 9, 2014

  1. Feb 27, 2012
    Posts
    This will be a pinned thread for anyone to log any crashes, server issues, or the general of something not working. Any topic from hereon will be merged with this one, to keep it all in one place.

    If you encounter any issues that need to be brought up about the Custom Maps server, please post them in this thread.
    Please keep any spam, off-topic conversations out whilst keeping general discussion to a minimum; This is strictly for listing server/tech issues.
    Failure to do so will result in a warn increase, and/or post deletion.

    Thank you.

    ---

    Right now MG has glitched physics, and doors are really buggy when you try to open them and touch them at the same time. They constantly move up and down for no reason. So it makes opening touch activated doors really difficult.
    • Informative Informative x 3
    • Like Like x 2
    • Artistic Artistic x 1
      Tony The Tiger, Aug 9, 2014 Last edited by Brian, Aug 9, 2014
    • Peter
      This message by Peter has been removed from public view. Deleted by Brian, Aug 9, 2014, Reason: spam.
      Aug 9, 2014
    • Tony The Tiger
      This message by Tony The Tiger has been removed from public view. Deleted by Brian, Aug 9, 2014, Reason: spam.
      Aug 9, 2014
    • Peter
      This message by Peter has been removed from public view. Deleted by Brian, Aug 9, 2014, Reason: spam.
      Aug 9, 2014
    • Kloud
      This message by Kloud has been removed from public view. Deleted by Brian, Aug 9, 2014, Reason: spam.
      Aug 9, 2014
    • Feb 13, 2014
      Posts
      You mean certain death....not really difficult.

      Edit: also, first!
    • Feb 27, 2012
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      MG lagging right now. I think it crashed at map change too.

      [IMG]

      [IMG]
    • Sep 10, 2014
      Posts
      Servers have been funky all night
    • Nov 29, 2012
      Posts
      Admin/Donator skins no longer work in the server. Been like this for a while now.