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Diablo 3 Upcoming Patch 1.0.4

Discussion in Gaming started by Clam Chowder, Aug 10, 2012

  1. Nov 29, 2010
    A little late considering the number of people who played this game dropped, but it's nice seeing these changes once in a while.

    Removing average Magic Find
    Monster Health boost is a flat 75% to make farming more efficient.

    Inferno & Elite Mobs:
    Normal Mobs gain a health boost of 5-10%
    Elites and Champions health lowered by 10-25%
    Enrage and Heal over Time limited to bosses only
    Certain affixes are getting a nerf
    Repair Costs reduced to 25%

    Level 61-62 items have a chance to have level 63 damage stats.
    One handers receiving buffs to help off-hand items
    Two hander weapon affixes will now stack with attack speed.
    Legendary Items getting a buff

    Rend - Improved tooltip to explain which mobs are affected by bleed

    Demon Hunter:
    Bola Shot - Increased damage

    Witch Doctor:
    Dogs and Autistic Giant are getting huge buffs.

    Underused runes are getting a buff, I.E. Wizard's hydras are getting buffed to match Venom Hydra.

    Any damage oriented resource spenders are getting buffed

    Best News:
    Invulnerable Minions have been removed.

    • Like Like x 1
    • Oct 27, 2010
      Game's bad.
      Mad I bought it.
      Mad I waited 11 years for it.
      • Winner Winner x 4
      • Agree Agree x 1
      • May 28, 2012
        Account got hacked, Came back with 250% gold increase. Was used for a gold farm D=
      • Jul 30, 2012
        I put 110 hours into then was like do I hate myself?
      • Nov 6, 2011
        ill play it again eventually
      • Mar 13, 2010
        Yeah, I'm a little disappointed with the game still. I beat normal difficulty, started to play the next and got bored within like 20 minutes. I expected more out of it honestly. I still play once in a while, but it's fairly rare.
      • Jul 14, 2010
        I look at it and think, maybe in time I'll make the money I spent back with the RMAH in a year or two or three... but I won't be playing it for fun for awhile lol..
      • Nov 29, 2010
        Oh, here's something interesting, this patch also introduces "Paragon levels" which is capped at 100. These give nothing except 3% magicfind/goldfind per level.

        Patch released yesterday, so if you're interested.
      • Mar 12, 2008
        A.K.A "Down's Syndrome Dave" - @Sephi

        lol'd cause it's true.

        Also its about time. my main DPS came from those fucking dogs, which were easily 1 shot and had a fucking 20 second CD.


        glad to see it's getting less shittier. I might actually start up again.
        • Agree Agree x 1
        • May 17, 2011
          basically this
        • Nov 29, 2010
          Wizard - Archon, Weapon Damage increased from 450% to 1600% holy. Dicks.
        • Mar 12, 2008

          well...you should know by now that blizzard loves their mages.
        • Oct 29, 2010
          They give core stats (STR, DEX, INT, and VIT) in amounts similar to normal levels as well.
        • Nov 29, 2010
          Upon playing with the newest patch. The game is playable without an excessive brick wall effect seen months ago.
        • Sep 14, 2008
          Ugh...I've played this for about a total of 3 hours combined. D3 was disappointing...
        • Oct 29, 2010
          You didn't even give it a chance. =(
        • Oct 27, 2010
          It's about how long the developers spent making act 4.
        • Oct 29, 2010
          With only 3 hours put into the game, I doubt she even seen act 4, lol.
          • Friendly Friendly x 1
          • Nov 24, 2011
            Even though i hate it i been farming found trifecta ring and kept it and also doing 140k+ monk dps clearing a3 np i steam on twitch sometimes

            but spent over a billion on my monk

            and 600-700m in gold atm!

            and monks are getting nerfed this patch i believe!

            Seize the Initiative will be 50% now
          • Feb 14, 2012
            To little to late.