Hello everyone, Ever since Youtube has been more severe due to their new guidelines since 3 december, I'm getting more and more claims on my videos from companies that have licenses on all of the copyrighted audio tracks that is numerously present in all of the ZE maps. For instance all my Mako/Predator/Pirates/POTC/... videos are all one by one getting claimed by UMG and other companies (rightful companies, not physing companies as I dealt with all of them in the past) and therefor I'm losing income on those videos. I do particularly care about the income in fact, and I would in the future try to prevent these annoying claims by disabling the music in those maps. Now I know that the most recent maps usually have gotten aware of the # trick to make any sound music so that we can manually disable it in the option from CSS. Of course, there are still maps lingering around that still have music that is threated as sound. I will cease to record these as long as I cannot remove/mute the music in the options. Therefor, I would like to ask if someone knows a way to mute/replace these audio tracks manually without disabling all of the other sounds? My guess would be using entspy or something to extract the sounds in question and re-export them with total silence and then place them in the folders in my cstrike map so it would replace them. My question however is, what gets priority, content in the bsp filesize or the ones I put in my folders?