Welcome to PlagueFest.com! Log in or Sign up to interact with the Plague Fest community.
  1. Welcome Guest! to interact with the community and gain access to all the site's features.

Ghost Recon: Future Soldier

Discussion in Gaming started by Clam Chowder, May 27, 2012

  1. Nov 29, 2010
    This game is releasing in 2 weeks for the pc (already has for consoles), and I must say. I am rather excited for this launch, it's been a game I've been following for the past 2 years since it's first arrival at e3 2010

    First appearance gameplay e3 2010

    via http://www.youtube.com/watch?v=Hhq7-wo11h4

    E3 2011

    via http://www.youtube.com/watch?v=oRq4admCjjA

    Probably one of my favourite reasons to get this game is how ridiculously deep the weapon customization is.

    via http://www.youtube.com/watch?v=NKvVAbCaz_A

    Single Player Gameplay

    via http://www.youtube.com/watch?v=gL-i9OkDfFw
  2. Feb 12, 2012
    Inb4 @Conker bragging about how cheap he's gonna buy it.
    But it still looks like a sick game :thumbsup:

    Sent from my HTC EVO using Tapatalk 2
  3. RussianSoldier
    This message by RussianSoldier has been removed from public view. Deleted by Arsis, May 27, 2012, Reason: double post.
    May 27, 2012
  4. Oct 17, 2011
    Lol I played that game on Xbox at my friend already. I like the battleship part mostly.
  5. Mar 23, 2012
    I am so gonna buy it :evilgrin: i have loved the other one ^^
  6. Nov 29, 2010
    Game launch postponed to the 26th of June. What's expected from the PC version are advanced graphics compared to its console counterparts.

    Source: http://www.insidegamingdaily.com/2012/06/06/ghost-recon-future-soldier-hitting-pc-june-26/

    • Support DX11 (adding stunning amount of visual details on characters through displacement mapping, as well as some global illumination effects.)
    • More complex materials (like parallax occlusion mapping or gloss and specular maps.)
    • Improved dynamic lighting
    • Volumetric lighting effects
    • Soft shadows
    • Improved post-processing with better HDR and motion blur
    • Playable with keyboard and mouse, or with wired and wireless X360 pads
    • Will be available via digital distribution