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Hitboxes and bullet registry?

Discussion in Gaming started by Kse, Jul 21, 2011

  1. Apr 11, 2011
    Posts

    Was wondering if it's just me, but lately I've been noticing alot of situations where I shoot someone around 5 times but only 2 bullets register, I shoot someone in the head while they crouch.. yet the bullets hit their chest/arm/shoulders and all that bullshit (Yes mad) Discuss.

    Videos:
    http://tinyurl.com/3vpvrem
    http://tinyurl.com/253y67g
    http://tinyurl.com/3lg73u9
    http://tinyurl.com/43jfxks
    http://tinyurl.com/3moatr6
  2. Feb 8, 2011
    Posts
    yea i always get reg problems
  3. Jun 23, 2010
    Posts
    I been having that problem every now and then :/
  4. Sep 25, 2010
    Posts
    Are you syncing your rates with the server?
  5. Apr 11, 2011
    Posts
    What's that? o_O and how do I do that?
  6. Sep 25, 2010
    Posts
    It's the rates you update packets to and from server, for pf you use (in console) :

    cl_cmdrate 67
    cl_updaterate 67
    and depending on your connection quality
    rate 50 000(minmum) 75 000(maximum)

    and experiment with this command :

    cl_interp try using 0.03(cl_interp 0.03) the default is 0.1.
  7. Jul 14, 2010
    Posts
    Open console and type cl_cmdrate 67 and cl_updaterate 67 for our servers. For some you can go up to 101 (mainly bhop) but pF's only go up to 67.

    Rate 75000

    edit: deto woon
  8. Nov 29, 2010
    Posts
    Please no hitmarkers. I don't want this to turn from a 'classic' into a modern game..