Soooooo luckily I'm not often a starter zombie ... but just last round on ZE_christmas_infection I would've died about 5 times if it wasn't for the map giving HP (I think). Eventhough this happens I still wasn't able to attack at all. I think I made about 5-10 attempts to get even near them to find I'm under 1K HP again. SO back to waiting for moar HP. Just guessing but I think I would've died about 10 times if I'd be attacking continously, and we all know dieing/losing a round IS PRETTY FRUSTRATING (at times). Anyhow, I know this thing has been brought up in the past (and I understand it can be quite tricky depending on the number of people playing/map/ etc. etc.). But it enrages me pretty much every single time I join ZE that I can't even attack a number of times. The best technique to achieve something is to simply wait for that one final hold in a map, which you know of is hard to hold for CT's and then just throwing in all the little HP you have in a lucky attempt to do something. From the CT side though you won't hear me complain. You just bring peoples HP down and in the end they'll quit attacking, making the game somewhat easier, and if they don't you can add another kill to your list. (Which I personally like a lot, which you could suggest it'd be better for me to shut up and get kills.)Guess this makes it even harder to balance it out. TL DR; ZE HP is to low, it's been brought up in the past but nothing has been done about it (yet), and the fact that you can barely attack, unless if you want to die multiple times a round, is pretty frustrating. From a CT's point of view, it's not as much of a problem though. Guess we can pretty much call this a bump cause this discussion has been going on for a while now?