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Illegal Spot?

Discussion in Everything & Anything started by Haplo, Aug 8, 2009

Should these spots be illegal?

Yes both should be 1 vote(s) 100.0%
Neither are 0 vote(s) 0.0%
Base Day should be illegal, crazy shouldn't 0 vote(s) 0.0%
Crazy should, Base shouldn't 0 vote(s) 0.0%
  1. Apr 4, 2009
    Alright the spot on zm_crazycity and the spot on zm_baseday have been discussed for a while on if they should be illegal or not so I'm posting this to get everyone's idea on the subject please vote on what you think and leave a comment on why.

    Below are pictures of both spots:

    NOTE: Box on right in crazycity breaks (where aim is in 1st pic)





  2. Oct 7, 2007
    I've always supported this spot as legal, as most of you may know.

    I hope this vote finalizes everything and clears everything up.
  3. Jul 4, 2009
    I think they waste too much time....you also need to crouch jump to get up there.
  4. Mar 16, 2008
    Fixed your poll, I believe crazy should be because the box that zombies can't sneak by or jump over. I've seen alot of people take base from a full group, just takes 4-5 people with brains.
  5. Oct 22, 2007
    i don't mind the box's cause you don't have far to travel for the kill but baseday is a pain in the ass, if there are 4 ppl in there i just say good luck getting them cause your chance of getting in is .000001%.
  6. Jun 7, 2008
    first of In crazycity the hallway leading to that area can only fit 1 person at a time (correct me if I'm wrong)
    2nd there is a smaller box that gives added protection
    You can go closer to the edge and stick to the side to shoot zombies that are closer (and still be safe), in baseday you cant because its straight all the way plus sticking to the right can get you killed.

    in Baseday that area can fit 2 people side by side
    there are 2 doors right near there so zombies can easily mass to that area
    there is a spot at the shelves where you can hit humans if they go to close
    the more people the easier it is to fail in that spot
    zombies can bunnyhop from outside going in the door then up that spot or from the inside, (crazycity is too narrow)
    using the zombie train jump technique works wonders in this spot
    The only mistake of zombies here is they crouch right in front which makes it easier for humans to shoot them out because they have to jump twice (once on the zombies head, then again to get up)

    there is a similar spot in roy the ship

    EDIT: because Haplo keeps bugging me
  7. May 27, 2008
    Crazy_city spot needs to be checked off on the list.

    Baseday spot you can knife through the shelf. I've done it before.
  8. Mar 15, 2008
    No you can't... You have to !zstuck through the wall.
  9. Aug 22, 2008
    I agree with Poopy and Peter. On baseday I go to that spot and maybe only survive half the time. On crazy city you can hold that spot by yourself, shits a bitch. If anything on baseday I think the room with the bridge should be illegal.
  10. Jan 5, 2007
    The box room on crazycity has always been a controversial spot. If I recall correctly, before the tpmenu was removed that spot was almost always blocked off by a portal. Sure there's a very low chance a zombie can get up, but the majority of times it is near impossible to do so with the humans paying attention. Add that to the fact that only a single person can fit through at one time and it makes it difficult for zombies to stack and jump enough to get through.

    The spot on baseday can be a pain to get in as a zombie, but not impossible. Since zombies can climb up side by side, it splits the attention of the humans and makes it far easier to jump up.

    I've seen that spot fall to zombies quite a few times when they rush it as a group and surprise the humans by not opening the second door until that rush. It just takes planning and people willing to work together as a team.
  11. Aug 22, 2008
    ^ Im dont disagree I just think that in terms of baseday its a more difficult spot than the one on baseday haplo pointed out. 4 guys can take down that spot but it takes more than that to get across the bridge.
  12. Oct 27, 2007
    Both spots are just as cheap as the other, one or the other has to use a zombie train 75% of the time to own them.

    But its possible, just because you couldn't get them doesn't mean no one can get them :wink:
  13. Oct 22, 2007
    I do not find the bridge spot to be as bad due to the chances of a ton of people going there and someone is going to turn more than likely.
  14. Aug 8, 2008
    They shouldn't be illegal, Not crouch or a ledge, just tough to get to. If were going to pull "it's too tough to get to" Stuff, then Stalls and other places should be illegal too.
  15. Aug 1, 2009
    crazy city should be illegal. at least the right-hand side, as it is a 1-zombie opening.

    base day is a difficult spot to take, but can be done with teamwork and intelligence.

    another note on crazy city:

    i think the warehouse shelf that requires a boost to get to should be illegal. if there are two people up there (one to keep zombies from boosting and jumping up, and one to keep them from triple stacking from below) the spot is essentially impossible to take.

    another potentially illegal spot is the room in the blue-interior building that you can keep a door closed with a button, leaving only (if i remember right) a crouch entry. if there is another way to open the door besides the button inside the room, then its fine. but if there isn't, its not currently a crouch spot by mere technicality.
  16. Apr 4, 2009
    Please try to keep on topic we are only talking about these two spots, if there are more spots to be discussed we can make new threads.
  17. Mar 12, 2008
    crazy city should be left alone. i was with fireeye, and he went AFK at the wrong time and 5 zombies piled in, lol. the other side was taken soon after.

    point-in-case, its easy if you have the mob with you.

    if its late night, and people are hiding there, simply don't try to get them. EASY

    and cursing's right.

    if we're going to nerf tough spots, not impossible ones, we need to delete our entire rotation :razz:
  18. Jul 17, 2009
    S'far as I know, the craycity spot was illegal.

    Also, the bridge fails most of the time. You have 30 people playing and 20 people go down there, the chance of a zspawn in the fire room are pretty much 100%.

    And I have also seen the fire room fail.
  19. Jul 4, 2009
    I'm pretty sure you need to crouch jump on the right side, but it seems easier to get people on that spot.
    I just hate inflating people's egos by thinking their awesomeness = their kdr.
  20. May 24, 2008
    Just let the spots be legal.

    As soon as people know it's okay to be in there, more players will go there.

    Crowding = Fail.