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Importing a playermodel from Garry's mod to CS:GO

Discussion in Mapping Discussion started by gl0be_, May 4, 2017

  1. May 4, 2017
    Posts
    Hello guys I am a newb who knows nothing about modelling or programming.So I was wondering if anyone can help me on how to import my Madara playermodel skin from Gmod to CS:GO. I will be realy thankfull if someone does it or atleast tells me how to do it. Dunno how I will handle the modelling myself when I have 0 skill at that.Here is the download link for the model http://www.mediafire.com/file/ikph9d5zapmzqx7/nrgplayermodel_445746068.gma
    gl0be_, May 4, 2017 Last edited by gl0be_, May 4, 2017
  2. Feb 27, 2012
    Posts
    @gl0be_ you'll have to use Crowbar. It can decompile the model, then you can recompile it for CS:GO. It might work perfectly fine when recompiled, or it might need more work that goes beyond this, such as fixing it some way with a modelling program like Blender.

    http://steamcommunity.com/groups/CrowbarTool/discussions/0
    • Useful Useful x 2
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    • May 4, 2017
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      Mmkay I am gonna see some tutorials for crowbar and gonna try it thanks for help bro :smile:
    • Apr 28, 2013
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      That is if you can't load the model in hammer and it crashes. I had to do that with only one model for porting a map (dragon boss model).
    • May 4, 2017
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      Guys my Madara playermodel cant be opened in Crowbar :frown: file is .gma :frown:
    • Feb 27, 2012
      Posts
      Give this a shot. I don't know if it will work as i haven't tested it.
      https://steamcommunity.com/sharedfiles/filedetails/?id=431638110
      Post Merged, May 4, 2017
      you should always recompile the model for the proper game. otherwise you can run into problems. like i discovered if you use CS:GO models in CS:S and don't disable Vertex Lighting on that model, it will cause your game to crash.