So far, the only time I've seen the CTs "won" by reaching the 9 minutes time limit per round is in this map (tbh, I was even surprised when the clock reaches 0). The problem is, if 9 minutes passed, the round would then restart at the same difficulty level again. sources of the problem: well, the boss fight with Exorath can take extremely long time due to possibly poor AI. (up to 4 minutes!!!) it's not just the boss fights, the map could take up to 5-6 minutes of time between reaching the boss fight and the spawn point. Well, with enough skilled CTs and players, the 9 minute limit per round is no longer an issue, but still, pF is a really popular server, attracting those who are, no offense here, less skilled/clueless about the map. the map is great and fun, especially with 5 difficulty levels and plenty of items and guns and I have yet to see the last difficulty level. so, anyone got any insights on how to solve such issue? possible solutions: 1. remove the time limit per round, but that would be probably a bit major/huge for the sake of a map (haven't found any other ZE map that would reach the 9 minute limit) 2. do 1. but only for exorath, no idea if this is possible. 3. do nothing. 4. contact the mapmaker and see if we can work things out. 5. create some rules regarding stalling in boss fights. well, most boss fights maps have the ultimate way of slaying all CTs (bahamut, paper escape defense robot, in case of predator: much better AI system/killing tools than exorath).