Sajak and I have been working on a new ZM map, and we have a Pikachu model that changes you into the Pikachu model and it was working okay before, but recently started bugging out. Basically how we have it working (incase there is another way or something) is it turns your player model invisible, and you have the Pikachu one over top of it. It's all parented to a default knife. When someone takes damage, they go back to being visible and they still have the model over top of themself. Heres some screenshots of what I mean. With the knife, working, not damaged. After getting stabbed once, visible with model over top. Ten seconds later, still visible. When the player becomes a zombie if they have the knife, they go to the zombie model, which should happen. We tried unloading ZR and restarting the round thinking it was ZR messing it up, but it still happens. @SubDelt@ @Kim @Päss do you guys have any idea what it would be? I know you guys use this model thing in your maps.