Just a couple suggestions from observations as a player: 1) Reduce the max player cap by a few and make sure reserved slots are enforced. Most of the time when the server soft crashes/resets and defaults to zm_moonlight I noticed it was because the player slots were completely maxed out before I lost connection. I'm guessing the crash is because one or more players over the cap were trying to spawn in on next round and it freaks out. Also, ever since the move to v3 I've never been prevented from logging in due to player caps. I was a donator a long time ago and maybe I still have a reserved slot, but even then it should still bounce me at login if the reserved slots are full too. We have a lot of admins and donators so maybe that needs to be looked at. 2) High ping bastards with ping hiders are getting more common. Especially the russian kiddies. No one should have lower than someone logged in directly to the server itself. Maybe one of the zombie mod source forum coders could make a script to auto-kick anyone with a ping of 1. But if a ping hider can spoof something in the normal range (~100) then there's probably not much that can be done about it. That is all.