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CS:S Map Suggestion Thread CS:S

Discussion in Server Suggestions & Bugs started by Pebble, Mar 12, 2008

  1. Feb 21, 2007
    Posts
  2. Jun 4, 2006
    Posts
    Heh, yeah it wins the largest filesize award by quite a bit.

    Code:
    82M  zm_d64l00_a3.bsp.bz2
    42M  zm_ak_panic.bsp.bz2
    36M  zm_alpha_jungle_beta5.bsp.bz2
    36M  zm_corporate_office_v1a.bsp.bz2
    36M  zm_arctic_bunker_v1a.bsp.bz2
    33M  zm_theedge_v2a_pf.bsp.bz2
    33M  zm_duke3d_l1_v1.bsp.bz2
    30M  zm_skycity_v3_1.bsp.bz2
    29M  zm_office_house_v1.bsp.bz2
    28M  zm_3dubka_v3a.bsp.bz2
    
    Code:
    166M  zm_d64l00_a3.bsp
     84M  zm_hotline_miami_v2_0.bsp
     77M  zm_arctic_bunker_v1a.bsp
     77M  zm_christmastown_d3.bsp
     76M  zm_alpha_jungle_beta5.bsp
     71M  zm_corporate_office_v1a.bsp
     71M  zm_duke3d_l1_v1.bsp
     67M  zm_office_house_v1.bsp
     64M  zm_theedge_v2a_pf.bsp
     63M  zm_3dubka_v3a.bsp
    
    • Informative Informative x 1
    • Mar 26, 2009
      Posts
      I can try and spin another version to reduce the file size. Most of the bulk comes from the cubemaps and a select few textures which could probably be cut down.
    • Jun 4, 2006
      Posts
      zm_d64l00_a3: test was going well until server crashed about 5-10 mins into the map. Only oddity I noticed was walking around was weird at times, as if I were playing a mini games map where you skate on 'ice' but you're stuck in walk mode. Currently waiting on smaller filesize version from Gigabite.
      • Like Like x 1
      • Mar 26, 2009
        Posts
        • Like Like x 1
          GiGaBiTe, Jan 20, 2017 Last edited by Brian, Jan 20, 2017
        • Feb 21, 2007
          Posts
          zm_d64l00_a4: added. tested. Spots seemed ok and things ran well. No server crash. As we talked, maybe reduce the jetpack time from 30 sec to 10-15 sec in the next update, but good enough to add.
          • Like Like x 1
          • Aug 6, 2016
            Posts
            Right on, thanks again Restslag1. You're the best. Idc what Sec says.
            • Funny Funny x 1
            • Jun 4, 2006
              Posts
              zm_night_raid_beta: Did not add (yet), map wasn't very popular among the players that tested. The trains were popular spots as there didn't seem to be many viable hold spots elsewhere in the map, making the map play more like a regular map than a ZM map. More props and decent cade spots would help fix this. Map should be tested again as there wasn't enough time to check out it out fully.
              • Informative Informative x 1
              • Nov 2, 2016
                Posts
                If making every room in a house a cade spot is not enough, idk what to do...
              • Jun 4, 2006
                Posts
                I didn't see anyone using the house to cade making me believe either a) the house has no good cade spots, or b) players need more time with the map to discover all the good cade spots. Hopefully you can catch the next test.
                • Informative Informative x 1
                • Jan 25, 2014
                  Posts
                  Map name: ze_ffvii_cosmo_canyon_v5c3
                  Creators name (If known): Headshooter.SC
                  No. of Spawn Points (If known): 64
                  Map size (in mb): 90.1MB


                  https://www.dropbox.com/s/rxx6vs629jdvekx/ze_ffvii_cosmo_canyon_v5c3.zip?dl=0

                  I am think of another event Sunday following Saturdays event to try out this contest and new map.

                  Final Fantasy VII Cosmo Canyon Contest Open
                  To pass the contest you need to win all the stages.
                  People who got most points after contest end will be on the board. The maximum number of winners: 30 players
                  CONTEST START: 11/02/2017
                  CONTEST END(may be changed): 11/03/2017

                  THE FULL LIST OF RULES:

                  1) No admin help (admins can only transfer items if player don't know how to use it or he trolled; and do their admin jobs like slay, ban, kick) such as nocliping, changing levels, giving low grav.
                  2) It must be 40+ players on server in a win moment
                  3) No troll wins (like if you troll earth at the end, the win won't be counted)
                  4) No smokegrenades are allowed
                  5) IF YOU GOT A WIN PM HEADSHOOTER.SC OR HARYDE OR WRITE HERE!!!
                  6) Be polite to your teamates and get fun :smile:
                  7) Rage mode win after ZM Mode won't be counted until now.

                  Now about contest points.
                  How you can see only 30 guys can be on contest board, so you need beat the map as much as you can for be here.
                  Team win = 1 points
                  Duo win = 2 points
                  Solo win = 3 points
                  Troll win = -3 points

                  Here we will write you nickname and how many points you have ( if you give us a screenshoot ofc )
                • Feb 21, 2007
                  Posts
                  dat a ze map? o0
                • Jan 25, 2014
                  Posts
                  look who it is :wink:
                  • Like Like x 1
                  • Apr 28, 2013
                    Posts
                    There are a whole lot of ze maps to be updated (as well as adding the stripper source plugin and cfgs associated with that plugin). It's a popular map at the moment and is in for testing to see if the current settings are possible.
                  • Jan 25, 2014
                    Posts
                    so can we add this so I can have a mini event on Sunday too?
                  • Jun 4, 2006
                    Posts
                    ze_ffvii_cosmo_canyon_v5c3: Added.

                    Edit 2017-02-26: ze_ffvii_cosmo_canyon_v5c3: Removed. Crashes server (too many edicts).
                    • Winner Winner x 1
                    • Wizard! Wizard! x 1
                      Brian, Feb 24, 2017 Last edited by Brian, Feb 26, 2017
                    • Jan 25, 2014
                      Posts
                      Sadly this map crashes the server not sure why but we need to do further research.

                      I also recommend adding this map

                      Map name: ze_FFXII_Westersand_v7_2
                      Creators name (If known): not sure
                      No. of Spawn Points (If known): 64
                      Map size (in mb): 56.6MB

                      bhs1.zecdn.ru/css-ze/maps/ze_FFXII_Westersand_v7_2.bsp.bz2
                    • Apr 28, 2013
                      Posts
                      This map was a fan favorite and has some considerable differences. Like mako v5_3 and v6, it would be best to keep both these maps in normal rotation.

                      P.S. Please remove harry potter from normal rotation too. I don't want any more pestering from me.