Welcome to PlagueFest.com! Log in or Sign up to interact with the Plague Fest community.
  1. Welcome Guest! to interact with the community and gain access to all the site's features.

Maps that crash the servers will be removed.

Discussion in Mapping Discussion started by Josh, Apr 2, 2012

  1. Mar 16, 2008
    Posts
    The maps on any server that result in crashing will be removed from the server, I'm more than willing to provide dumps for the map creators but I'm not going to allow admins to slay/teleport a team in order for the map to not crash. I'm simply tired of admins asking if they can do similar things w/o having a reason to. We did not intend for these commands to be used every time the map is being played. This goes for all servers.
    • Agree Agree x 9
    • Mapping King Mapping King x 5
    • Jan 12, 2012
      Posts
      ze's fucked -.-
      • Winner Winner x 2
      • Agree Agree x 1
      • Feb 11, 2012
        Posts
        Which maps are going to be removed? :crying:
      • Feb 3, 2012
        Posts
        All of them. derp :razz:
      • Oct 17, 2011
        Posts
        I still remember that Natalya's ship always messes up the props and they start flying everywhere. It is a good map by a good mapper but it had caused 3 times prop glitching and restarting the server. The map is zm.
      • Oct 29, 2010
        Posts
        Which maps have been removed so far?

        Yep -__-
      • Jan 12, 2012
        Posts
        read post -.-
      • May 11, 2011
        Posts
        ze is going to take a big hit :heartbroken:
        • Agree Agree x 4
        • Feb 11, 2012
          Posts
          Maps have names u know?
        • Apr 4, 2009
          Posts
          So far the two I can think of are pred and paranoid.

          Edit: Removed both pred and paranoid due to Josh's new "rule" please PM or post him with complaints.
          • Funny Funny x 1
          • Jun 4, 2006
            Posts
            awww yeaa crashy maps gettin' buttfucked 2day
            • Like Like x 2
            • Friendly Friendly x 1
            • Jul 4, 2011
              Posts
              It's not worth it... :frownbig:
              • Agree Agree x 3
              • Like Like x 1
              • Oct 29, 2010
                Posts
                My CSS addiction will finally be cured.
                • Agree Agree x 1
                • Nov 16, 2011
                  Posts
                  Finally we get relieved of pred. So glad mako doesnt crash. im afraid this will make tony unhappy >_> tho
                • Jul 4, 2011
                  Posts
                  It does crash on rare occasions unless an admin slays everyone to get a new round going...
                • Jul 28, 2011
                  Posts
                  Well, time to take a break from ze until these maps are fixed I guess... :frownbig:
                  • Like Like x 1
                  • Agree Agree x 1
                  • Nov 16, 2011
                    Posts
                    Really? Ive never seen it crash before
                    • Agree Agree x 1
                    • Jun 23, 2011
                      Posts
                      Damn that sucks :/

                      Hopefully they get fixed soon
                    • Apr 4, 2009
                      Posts
                      Adding these maps back, will argue with Josh later.
                      • Wizard! Wizard! x 5
                      • Like Like x 3
                      • Jul 4, 2011
                        Posts
                        As I said, rare occasions where it crashes when bahamut spawns.