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mg_lt_galaxy_v3 update!

Discussion in Completed Maps started by nyronic, Aug 29, 2011

  1. May 17, 2011
    There're a couple of surprises in the map that aren't listed here. :wink:


    //Change log//
    - _v3 release
    - [BHOP] Optimized for better FPS.
    - [CLIMB] Optimized for better FPS.
    - [CLIMB] Revised Yellow & Red sections
    - [AWP] Revised
    - [AWP] Added Deagles
    - [NADE] Revised
    - [ICESKATE] Lowered push from 64 to 48 units
    - [ICESKATE] Lowered height needed to reach the rooftops
    - [ICESKATE] Added bottom middle non-skating section
    - [OBSTACLE] Made the spinner platforms wider
    - [OBSTACLE] The start of the air strafe has been made easier
    - [SCOUT] Added booster ramps
    - [SCOUT] Added Glocks
    - [SLIDE] Extended end of the final jump
    - [SPHERE] Rings are now syncronized with the music's beat
    - [SPHERE] Changed loser room, sorry for the nausea!
    - [SPHERE] Disabled 3d Skybox in an attempt to eliminate lag issues
    - [SPHERE] The 1st level no longer has a red ring, and the 3rd/4th levels don't last as long
    - [SURF] Made green section on Surf slightly easier
    - sv_gravity will reset at the end of each round(no more lowgrav physics on following map)
    - Added 15 second wait time on race based courses once a player wins(except for Climb)
    - Fixed ugly stretched texture on background stars
  2. Mar 16, 2008
    Uploading it already. Thank you for posting!
  3. May 17, 2011
    Some issues:

    AWP has bad fps, I forgot to optimize it since _v1 :frown:.
    Sphere monitors lag, might be an issue with too many being on at once when there's a lot of players, not sure.
    Sometimes the physics fall to the bottom of the new game and don't get sucked in, it never did this in testing :frown:

    If anyone notices anything else let me know, I'll release a _v4 eventually which will probably be the final version.

    In the mean time I'm going to try to finish a new map. :smile: