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new map from 3dubka author

Discussion in CS:S Zombie Mod started by 100, Apr 19, 2014

EVERY SHANGES?

Poll closed May 20, 2014.
more lights 0 vote(s) 0.0%
other texture 0 vote(s) 0.0%
geometry is broken 0 vote(s) 0.0%
too big 4 me 0 vote(s) 0.0%
too creepy 4me 0 vote(s) 0.0%
add ambience, sound, fog 2 vote(s) 100.0%
Multiple votes are allowed.
  1. Apr 13, 2014
    Posts
    I make new map.
    Same big, much bettr balanse, no cheating points
    traditional 1 teleport and glitch lift (only up)

    if anybody helps me, this map releasedin may-june

    dniwe20017 dniwe20004 dniwe20005 dniwe20006 dniwe20007 dniwe20008 dniwe20009 dniwe20010 dniwe20011 dniwe20012 dniwe20013 dniwe20014 dniwe20015 dniwe20016 dniwe20018 dniwe20019 dniwe20020 dniwe20021 dniwe20022 dniwe20023

    _____________________________________________________________________________________________________
    dniwe20004 dniwe20006 dniwe20007 dniwe20010 dniwe20011 dniwe20013 dniwe20014 dniwe20015
    • Mapping King Mapping King x 4
    • Feb 27, 2012
      Posts
      Looks pretty badass! I loved 3dubka. If there is one thing i hated about 3dubka, it was how damn confusing the layout was. Please don't make this one confusing too! D:
    • Apr 13, 2014
      Posts
      map link http://www.sendspace.com/file/oo4z9a
      Post Merged, Apr 19, 2014
      I make 3d abstraction maps. maybe it not gameable for humans with topographic problems... this people - is fastfood for zombies))
      Post Merged, Apr 19, 2014
      I make a defence point nearly every spawn, planned 16 spawn places with 2-3-4 start points
    • Feb 3, 2012
      Posts
      Looks really nice! :thumbsup:
    • Feb 27, 2012
      Posts
      You should try and get rid of the big black box you have around the map and make the walls properly around the map. You're going to end up getting bad optimization with the big box like that.
      • Informative Informative x 1
      • Dec 17, 2007
        Posts
        any secrets on the map?
      • Mar 29, 2012
        Posts
        Thats for you to find out
      • Dec 17, 2007
        Posts
        yea that kinda pointless…why do you think i asked
        • Zing! Zing! x 1
        • Mar 26, 2009
          Posts
          I recommend you play Doom and Quake to improve your navigation skills. It's really not that difficult to navigate the 3dubka remake, I even color coded the floors and made areas unique enough to be remembered as landmarks. People are just too busy running around following other people to pay attention to their surroundings and get lost.
        • Feb 27, 2012
          Posts
          I've played all of both series, and 3dubka is still confusing. If a lot of people are saying it other than me, then it's probably true. Your colour coding did help a little, but it's still pretty confusing.
        • Mar 26, 2009
          Posts
          I guess I'm one of the only ones that can navigate it from end to end without getting lost..

          If you can remember the outside area, the two main hallways and that the office complex has stairwells on each end, you've eliminated 95% of the confusion.
        • Apr 13, 2014
          Posts
          unfortunate its a leak in this map... its need to rebuild all shit...

          if u want to play 3dubka now - connect css.nashserv.ru:27016
          night version/ fast dl/ areaportals/ 11 bots/
        • Feb 27, 2012
          Posts
          You shouldnt need to rebuild the whole map. A leak can be easily fixed. If you'd like i can take a look at it and fix it for you.
          • Wizard! Wizard! x 1
          • Friendly Friendly x 1
          • Jul 7, 2014
            Posts
            I vote to make more maps with the ability to barricade. Otherwise, dont bother. IMA HATE ON EVERYBODY AND EVERYTHING ALL DAY EVERY DAY.
            • Good Idea Good Idea x 1