Hey guys, sorry if this is a stupid question but I was wondering how you make no fall damage in a specific area only. I made a filter_damage_type with fall and disallowentitiestomatchthiscriteria and a trigger multiple with on trigger>!activator>setdamagefilter>'name of filter damage type' cause on start touch and on end touch cause a crash in your map when you disconnect in the trigger. When I tested the map and touched the trigger, I didn't take any fall damage in the spot but what's worse is that I don't take fall damage anywhere on the map now. Can anyone please tell me how to enable fall when you step out of the trigger? Gamebanana tuts didn't help,and some had the same question but I found no answers. Oh and i'm Mario if you don't recognize me thanks.