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Non-Blocking Script

Discussion in Website Feedback & Bugs started by Brian, Nov 26, 2007

Install a Non-Blocking script?

Yes, no more blocking! 0 vote(s) 0.0%
No, then we can't stack! 1 vote(s) 100.0%
I don't care. 0 vote(s) 0.0%
  1. Jun 4, 2006
    Should we install a non-blocking script? What this will do is allow you to walk through other humans / zombies. Bullets will still affect zombies, of course.

    + Ever find yourself as a human running up a ladder with zombies behind you, yet the player in front of you climbs ladders like a slug? With a non-blocking script, you can pass that bastard up in a flash!
    + No getting stuck in cramped places
    + Run fast on the ground, don't get stuck behind other players.
    + No more being blocked on stairs, small hallways, etc.


    - No stacking on each other
    - Large amounts of humans can get into tight places, such as vents and camp (bad if no admins are on)
    - ?
  2. Jan 5, 2007
    Potential problems I see with this..

    What happens when every human that isn't a zombie is piled up into a small room where it would normally be impossible for them to all fit inside of? What happens when no admin is on, so people start vent camping, ending up with 20 humans all in one vent? How will zombies get to humans that normally require the zombies stacking to reach?

    Sure it'd be a nice thing to have to prevent getting stuck behind someone, but I don't think the benefits outweigh the costs.

  3. Posts
    Didn't we already try the no-blocking script, and it sucked?
  4. Jun 4, 2006
    Those are the exact points I made Reaper when [insert name here] posted about it in a different thread. We do have a lot of admins to supervise it but then again, they aren't always on. What would rule is if we could some how setup map .CFG files that would place those TPMENU Portals at certain X,Y,Z, coordinates so an admin doesn't have to set them each time we play a 'cheap' map. I don't see this happening anything soon, so..

    Not that I know of.
  5. Nov 13, 2007
    it would be nice be good point when zombs need to stack and even when humans need to stack to get to certain points. it sux but we just gotta keep dealign with it
  6. Apr 9, 2007
    Mani does have this feature to change server cvars not sure about it being able to use the five portal script however.
  7. Jun 4, 2006
    Would we have to get a VMF editor or something and edit the map in hammer to find those x,y,z, points? Not sure how we would do that or if it is even possible, but yeah we'd use mani's custom map CFG feature, just need to figure out what to put INSIDE the cfg. :huh:
  8. Apr 9, 2007
    we could always use blackholes :biggrin: est_blackhole (Cords),(cords),(Cords),ect.
  9. Jun 4, 2006
    how 2 git cordz ?????!!
  10. Dec 2, 2007
    lots of time, patience, and beer. <_<
  11. Posts
    cl_showpos 1
  12. Jan 17, 2008
    Yes im using smilies for bullets!
    :mellow: First of all i think i need to add that adding something major like that WILL force some others to leave the server (or at least they will feel forced).
    :sleep: Second we do not have a empire of servers so over customizing (or at least the risk of) the only server can be a bad example
    <_< Third we must try and not get ahead of ourselves, might there be other changes we need more?
    :confused: And finally this "conflict" (i guess you could call it) itself is not good for a small community. we must unite in such small numbers not force one another to take sides.

    Email me! =D
  13. Mar 23, 2008
    I didnt read all the post but here (dis)advantages of no blok

    :thumbsup: advantage
    no noobs blokin
    no spawn in other players
    no glitchin elevators
    easy to get out of spawn

    dis :verymad: advantage
    zombies can rush like crazy by going into eachother
    loses many spots with out the solid shootable stuff
    a zombie might jus run straght thru a person thats alive
    places usually holdable by only one preson will be camped by most liely everyone
  14. Mar 24, 2008
    No no-block on the server plz even what ever the poll sais
  15. Mar 12, 2008
    how about a non-blocking script for just the zombies. stacking be damned.
  16. Mar 31, 2008
    well, i remember before, i played in a server where they bind 'e' so when you hold it down, you'll be able to go through people
    i think this will give zombies an advantage because they can all rush through at once instead of having one of the zombies slowing down the train
  17. Apr 2, 2008
    With this blocker script, things are bound to go south real quick. :shock:
    No offense mind you.
  18. Mar 16, 2008
    that would be nice, if you could still stack as long as you don't press e
    I do think that if people can fit inside one another it will be cheap though, also the small spots people go in only get taken over by zombies because they run out of room and a retard goes near a window, that would remove this
  19. Jul 6, 2008
    you can mod a no blocking script to only block terrorists (zombies)
    meaning zombies can stack

    cts would have the noblock feature.
    if u join as a terrorist u could get blocked until a zombie spawns and u become a ct.
  20. Feb 1, 2007
    Don't know how feasible this is, but what about no blocking in spawn points, cause when the server fills up, it can get a little tricky at the spawn points.