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Propper - Glass

Discussion in Mapping Discussion started by Ghost, Mar 30, 2013

  1. May 14, 2011
    The thread title says it all. Does anyone know how to use propper to make glass.

    The vmt still had the (keyvalue [Is that what its called]) alpha 0.5 but the surface was now opaque.

    For now I just have the glass part as brushes but its kinda annoying me. :frown:

    Does anyone know how to remedy this?


    Also I don't know why it optimized the model so strangely but I'm just rolling with it.

    Also rolling with the fact it says the model is 64.5 units when its actually 64 units.
  2. Jul 4, 2011
    Try making the texture translucent in Photoshop.
  3. May 14, 2011
    Its using the same glass in both cubes. The vmfs and vmts are identical apart from:
    Post Merged, Mar 30, 2013
    Holy **** models do not react well to light. Mission abort I guess.


    The model ones look like they are about to explode.
    • Funny Funny x 1