Recently, I've noticed that if a large number of zombies are set on fire by a grenade (or any other method) they are immediately doused. I was informed by an admin (can't remember who atm) that it was a new plugin designed to avoid the lag that comes with a large number of zombies simultaneously on fire. The admin thought this number was set to 20. I have two questions - what is this number actually set to? Would it be possible to increase it by 5 or 10? Several times in the last few days I've seen loses due to nading 20-25 zombies at a choke point (normal and hard on predator, right before the chopper). We had a great chance to win those rounds, but throwing a nade is useless when you get a lot of zombies. Any chance we can increase the limit?