I guess it had to be done sometime, and I know I'm gonna get teared to shreds for this, but before trying to kill me or bomb-rating me, try to understand my POV. I'm gonna explain my POV as a mapper AND as a player, and try to defend my arguments as of why I think this map should desperatly be removed from the server. The first issue I'm gonna adress is the one I think is about the only reason why it should be removed from rotation... It has loads of content, particles, weapons and items stolen from other maps without any reason. No matter if any of the mappers in question have a problem with it or not, I think it is extremely disrespectful to just decompile their maps and flagrantly steal items from it, and import it in a map that is in no way even respecting or showing any appreciation to the mappers themselves... If it was put in a nice map with good visuals and decent gameplay, I wouldn't probably be so upset about it, but this crosses the line multiple times for me... Steamgamers refused the map on their servers for this reason, I think PF should do the same, I don't want PF to support this kind of maps in the slightest... I would feel disrespected as a mapper.Secondly, the map is constructed way too easily, I could have spend one afternoon just designing the shit and putting al the stolen content in it and release it... How can you even enjoy such a map that is just blocks and stuff all-together. I don't mean to say those maps are not fun, but if it's just a bunch of random stuff, and in this case stolen, and just put together on random places, that's not fun in the slightest... I can't enjoy on my part at all of such reckless mappingry... If this map is allowed on rotation, you might as well bring back ze_cyber_plague and/or ze_dust_escapePlayer 'overwhelmingly' liked the map... players also liked ze_retribution so much, and that map also had items similar to flying helicopters and such (except being cars, playerkilling I know) but ultimately got removed... I must say I would rather have retribution back with it's possible playerkilling than having a shameful map as mountain_escape on the server for the equal amount of joy I mean to say that the amount of fun we have on such types of maps is almost the same between those two, with the only difference that Retribution had playerkilling and NO ported content... Also if you allow decompiled maps, you might as well just decompile retribution without asking permission and fix retribution and put it back to the server...??Flying helicopters serve as the perfect delaying item and also proove to be often a virtual impossibility for zombies of winning the map... Also I heard scores like 22-3 for humans, making being a zombie on the map extremely unenjoyeable... Also Snipers are indeed an issue as was stated before (not by me) and there's still nothing been done about it... because it's fun or what? Then I must say I seriously misunderstand that decision.Ok so I'm not blaming PF at all, but I think they should remove it because quite a lot of mappers have been complaining about the map being on the server as if PF simply allows all means of maps as long as players have fun... I don't agree with that, you shouldn't allow a map just because players love it. I mean if I were to make a map full of dinosaurs and cars and helicopters, bunnies, name whatever you wanr and make it all random and it's fun, I wouldn't have mind it as long as all the content was not stolen and the map would have been made in an interesting way with a minimum of visible effort put into it... This is not the case on any aspect with mountain escape... And I will keep feeling disrespected if it stays on the server, both as player and as mapper. Sorry for the rant but it's direct and honest, and I will keep thinking this way until I see it getting removed.