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Server quiete empty during this week

Discussion in CS:S Zombie Escape started by Wookienator, Apr 11, 2014

  1. Sep 5, 2013
    Posts
    Hey folks Wookie here,

    I noticed the low number of players during this week and wondered if someone could explain me why the server was so empty this week :smile: was there anything special going on this week in the US?

    Hope someone can clear this out :smile:

    Cheers
  2. Jun 11, 2012
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    Someone stupid created Monday to Friday. I hate that guy person man thingamagig
    • Funny Funny x 1
    • Winner Winner x 1
    • Aug 12, 2012
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      uh maybe spring break? for me personally I'm taking a long break from CSS source to deal with some current life issues
    • Jan 30, 2013
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      Cause CSS is dead.

      Doom and gloom time

      Idk, Happens every now and then. theres this current balance of pop between servers too that tends to make it worse.
    • Sep 15, 2012
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      Final exam week is creeping in. All I see and hear in libraries are tears and cries.
    • Apr 3, 2013
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      Nah, a server that died during September and when pF got more players is now in the most active servers. PF will regain more players by autumn.
    • Sep 5, 2013
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      That would explain a lot :O

      20k players ingame at the moment :razz: not the No1, but still quiete solid :wink:

      Cheers
    • Jun 11, 2012
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      He's actually not wrong. There is significant statistic data to support loss of numbers all across the board. Server popularity just means how long a server had 60+ members playing the longest.

      Also Final Exams for the kiddies and the start of spring in NA and the low pop of CSS makes this week (and probably till mid-may) a baron wasteland in the daytime for CSS. Expect maybe like early June that the number will pick back up due to summer vacation for the kiddies.
    • Jan 30, 2013
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      May be "solid" but I saw it hit 4k the other day on the low end lol. Also, when I left SteamGamers back in 2011, to go play on nextex's theater server, css was peaking in the 60-65k range daily(1.6 being ~68k). I know csgo has accelerated their drops, but between that, its age, people just leaving, exams/springtime, its on thin ice :razz:
    • Sep 5, 2013
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      I must agree. The game gets older and older. So it is very reasonable that player move to other game like the new CS. I just started this thread, because I was shocked how fast the number of players dropped.
    • Apr 9, 2012
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      Well I have more and more concerts, as well as being 100% active in CS:GO over the past few months and 0% in CS:S. I think I have somewhat decided to retire from ZE because I have discovered more interesting stuff. It doesn't mean I'm gone, I will simply play it barely.

      I also discovered that mapping for CS:GO is 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 times more enjoyable than the old hammer. However, that is maybe because CS:GO supports up to 8 times the polycount or something. I mean you can render about one million polygons and your framerate will still go well. Everything, everything in CS:GO is about materials and shaders, and even that has been improved.

      Not to mention, the vast growing interest in CS:GO, the official operations which could potentially make you thousands of dollars, the amazing shadows, the extra possibilities, etc...

      Also, I discovered the Level Design tools of WWMT (Wall Worm Model Tools) and instantly when I discovered just how powerful it was, how much better it is than Hammer, I decided to never touch Hammer (the program) ever again. My current project is done entirely inside 3DS Max, I compile it straight from there, and I just go in my level with everything set up correctly and everything packed with a single click.

      All of these reasons are for me to currently explain why CS:S would be 'dying'. It's not dying the interest is simply decreasing.


      One problem, unfortunatly and fortunatly, about CS:GO is that ZE is out of the question. This is one of the rare reasons where I profoundly blame Valve for not having done more effort into making the settings more agreeable for ZE. I mean they did the effort to give us a model so we don't have to download them, but they didn't want to change the settings, so in the end it was wasted effort and currently only 1 server somewhat makes it alive in CS:GO and that's it. It's unfortunate for CS:GO but fortunate for CS:S because this way CS:S will remain popular for CS:S forever until Valve either fixes GO ZE settings or when ZE would ever launch as a standalone game, which I think it never will.
      • Informative Informative x 1
        JorisCeoen, Apr 11, 2014 Last edited by JorisCeoen, Apr 11, 2014
      • Mar 8, 2013
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        I haven't been playing at all in the last month or so, but I am still working on maps for ZM, as well as my first ZE project.
        • Like Like x 1
        • Apr 9, 2012
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          Congratulations! I feel like I completely abandoned all of my ZE projects xD
          • Agree Agree x 1
          • Apr 28, 2013
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            What will your ze project be like?

            Well as long as I am not lazy, I can get to mapping one day but I won't map for pF.
          • Feb 1, 2011
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            So are you saying we won't be allowed to use your maps, or they will be game modes that pF doesn't host?

            Sent from my SGS3 w/ Tapatalk
          • Apr 28, 2013
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            No. I will map for a different community mostly. I will not be maptesting on pF but I will suggest my maps to pF when they are completed.
            • Mapping King Mapping King x 1
            • Feb 1, 2011
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              Oh, cool!

              Sent from my SGS3 w/ Tapatalk
            • Sep 5, 2013
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              Still waiting for a Star Wars map with levels/ stages :wink: Make it real!
              • Good Idea Good Idea x 1
              • Jun 11, 2012
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                [IMG] [IMG][IMG]
                [IMG][IMG]



                I'm being respectful. Check V


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              • Sep 5, 2013
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                Haha nice lol

                Peed myself :grin:

                But you probaly forget this one:

                [IMG]