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Servers updated (VPK + Filesystem Change)

Discussion in News started by Kyle, Apr 16, 2013

  1. Apr 9, 2007
    Posts
    Valve pushed a fairly significant update today that makes changes to both the server and client distribution system. I've been prepping on the weekends for this, and for the most part ZM and ZE work. We had to resync with the main ZR branch, so things will be busted like cookies saving and other misc things. I intend on fixing this when I get home. I rolled out two emergency patches already, but I'm on my phone now and I don't think there's a git client for Android :wink:

    ZMP and MG haven't been updated, I'll be doing this later in the day as well. Thanks for your patience.

    If there are any new bugs please post them in here and tag me. We will probably be sprinting, but its better then allowing it to linger.
    • Informative Informative x 3
    • Like Like x 1
    • Wizard! Wizard! x 1
    • Feb 8, 2013
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      Have I ever told you that you're smart as hell?
    • Dec 27, 2012
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      The damned update failed four times for me before it worked. -_-
      Anyway, keep rockin' Kyle.:thumbsup:
    • Jul 8, 2012
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      Good work. :zombiekiller:
    • Dec 6, 2011
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      For anybody that may freak out, custom maps are now located in cstrike > download > maps, and your Counter Strike: Source is now located in SteamApps > Common and not your username (it's with the rest of your games now).

      Also should mention, when grenades are thrown on zombie servers, they no longer are on fire BEFORE exploding and players aren't slowed down when a thrown grenade passes through them anymore. Seems to be part of the update, which is helpful.
      • Like Like x 1
      • Feb 3, 2012
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        So I just copy my files into Common > CSS?
      • Jun 11, 2012
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        It should do it for you. If you re-download, it should auto-magically do it. But if you're maps or some are left over from the in [username], then you should move them to the common.
      • May 14, 2011
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        It will do it auto magically. ALL you custom content will be in common/cstrike/downloads . Just drag and drop everything from there into common/cstrike
      • Apr 12, 2012
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        • Like Like x 1
        • Apr 9, 2007
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          ZMP converted.
          • Like Like x 1
          • Wizard! Wizard! x 1
          • Apr 9, 2007
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            MG Converted as well.
            • Like Like x 1
            • Winner Winner x 1
            • Feb 3, 2012
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              the training facility is running an older version of CS:S. :razz:
            • Apr 9, 2007
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              @Brian
            • Jun 4, 2006
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              Updated.
              • Winner Winner x 2
              • Sep 25, 2010
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                sm_slap and sm_spray crash the training server.
                • Informative Informative x 1
                • Jun 4, 2006
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                  Fixed. Thanks.
                  • Like Like x 2
                  • May 25, 2012
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                    Apologies if this isn't the place to post but why is there two custom Anti Bunny Hopping plugins running at the same time for Zombie Escape? I've been going from server to server to check some things and I noticed the servers here run an extensive amount of plugins compared to other servers... With the lack of an Anti-BHop plugin working, a confliction of the two could be happening? A perhaps silly thing to point out as it could be surely known but hey, just pointing it out.

                    For reference:
                  • Apr 9, 2007
                    Posts
                    "Anti Bunny Hopping" (3.2) by Kyle Sanderson
                    "Anti Bunny Hopping" (1.1) by Kyle Sanderson

                    How strange! Thanks for pointing that out.

                    EDIT:[IMG]
                    You're correct. Case sensitivity sucks.
                    • Agree Agree x 1