So I haven't been working on my map for a few days but I was playing around with displacements in another file. A few days ago, I opened the GO-SDK and closed it immediatelly. But after that in my ''displacements file'' 1 texture showed up white. Today I opened my map again and I noticed that about 90% is white. Is there anyone who knows how to fix this problem or should I just retexture everything and never open my GO-SDK again?