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"ze_FFXII_Paramina_Rift" GUIDE

Discussion in CS:S Zombie Escape started by SHUFEN, Jan 29, 2014

  1. Dec 11, 2013
    Posts
    New map of Slayerdragon's came out.
    I will explain this.

    Difficulty:
    Stage1 - Normal (Level1)
    Stage2 - Normal (Level2)
    Stage1 - Insane (Level3)
    Stage2 - Insane (Level4)


    ITEM


    The item has levels.
    Ability and Name is different depending on the level.
    "LEVEL = Current Score / 100"

    FOR HUMANS

    -- HEAL
    (It doesn't have immortality efficacy. It just only healing.)

    [IMG]

    Level 1~2 "CURE" "200 Hit Point"
    Level 3~4 "CURA" "250 Hit Point"
    Level 5 "CURAGA" "300 Hit Point"

    [IMG]


    -- DAMAGE
    (This map has not "Holy". So, It must be replaced by this.)

    [IMG]

    Level 1~2 "POISON" "250 x 12times = 3000 damage"
    Level 3~4 "POISONA" "500 x 12times = 6000 damage"
    Level 5 "FLARE" "750 x 12times = 9000 damage"

    [IMG]


    -- WIND
    (It differs from the so far. It's a fixed position type. It's a substitute of Earth and Wall.)

    [IMG]

    Level 1~2 "AERO"
    Level 3~4 "AEROGA"

    [IMG]

    Level 5 "GRAVITY"

    [IMG]


    -- FIRE
    (Burn)

    [IMG]

    Level 1~2 "FIRE"
    Level 3~4 "FIRA"
    Level 5 "FIRAGA"

    [IMG]


    -- ICE
    (Decelerate)

    [IMG]

    Level 1~2 "BLIZZARD"
    Level 3~4 "BLIZZARA"
    Level 5 "BLIZZAGA"

    [IMG]


    FOR ZOMBIES

    -- LURE MAGICK
    (Absorption)

    [IMG]


    -- ICE MAGICK
    (Decelerate)

    [IMG]


    -- FIRE MAGICK
    (Burn)

    [IMG]


    -- WARP MAGICK
    (Killing)

    [IMG]



    STAGE 1 (Normal, Insane)

    MAP:

    [IMG]

    S : Start
    D : Door

    -- START ~ D1a, D1b
    Divide into two groups.
    And, Hold 30 sec at D1a + D1b.

    -- ~ D2
    Hold 25 sec

    -- ~ Hold 20 sec (Normal) or CHAOS (Insane)
    Normal = Random Door D3a or D3b. Do not doorhug !! Please defend for a while at D2.
    Insane = Battle the BOSS (Chaos).
    Chaos uses the Meteor on us head. So, Please keep moving and use heal.
    In addition, he has used the flame. Don't stand near the flame.

    -- ~ D3a, D3b
    If D3b, Shoot the ICE GROUND and Please put the switch by diving.

    -- ~ D4a, D4b
    D4a = Hold 20 sec
    D4b = Door opens after 15 seconds to put the switch

    -- ~ D5, D6, D7, D FINAL
    Please suppress the zombie
    There is a Ice Wall to D5. Use FIRE = Melting faster.

    -- ~ FINISH



    STAGE 2

    ITEM MAP:

    [IMG]


    If we collected "500 GIL" by found treasure box or destroy ice tower at Stage1,
    We can get "Potion" in Stage2.
    They appears in several position.
    (Can use only once)

    [IMG]

    -- HP POTION (150 Hit Point)
    -- AMMO POTION (Unlimited Ammo few second)


    First half

    MAP:

    [IMG]

    S : Start

    -- START ~ PUZZLE
    Two patterns puzzle. Most people please suppress the zombie, and few people should solve the puzzle.

    1:

    [IMG]

    2:

    [IMG]

    After that, door opens left or right. It's random.


    -- ~ 1a, 1b
    1a = Hold 20 sec. If it is insane, You are trapped in a room and damaged by push the button.
    You can escape by pressing the button again. However, you need 140~150HP.
    1b = Hold few sec

    -- ~ 2a, 2b
    Hold 25 sec

    -- ~ BIG BRONZE STATUE
    Hold 20 sec

    -- ~ 3
    Hold 30 sec

    -- MATEUS
    BOSS. This is a simple explanation video.




    Normal - Second half

    MAP:

    [IMG]

    -- ~ ELEVATOR
    Go back the way we came.
    And please ride the elevator.
    Elevator stops twice on the way. Please suppress the zombie.

    -- ~ FINISH


    Insane - Second half

    MAP:

    [IMG]

    -- ~ Escape to the outside
    Please suppress the zombie moderately.

    -- ~ Outside
    Meteorite comes from the sky.
    Please keep moving and use heal.

    -- ~ MATEUS & GURDIAN
    Shoot the mateus, and gurdian.
    Guardian uses slashing laser.

    Please watch this video






    My explanation is over :smile:


    Stage 1 (Insane) Win Video

    • Like x 6
    • Wizard! x 4
    • Informative x 3
    • Useful x 1
    • Artistic x 1
      SHUFEN, Jan 29, 2014 Last edited by SHUFEN, Jan 31, 2014
    • Oct 19, 2013
      Posts
      Nice guide! But what is that HUD Skin? It looks great!
    • Mar 30, 2013
      Posts
      h0lm GUi
      OR
      righT GUI
      • Informative Informative x 1
      • Jan 5, 2012
        Posts
        Wow so sick!! Great job on the guide. I might have to install CSS again just to play this >.>:;
        • Agree Agree x 1
        • Aug 12, 2012
          Posts
          nice guide, can't wait to play the map :cool:
          • Agree Agree x 1
          • Dec 1, 2013
            Posts
            Wow, what a very detailed guide. Nice job.
            • Agree Agree x 1
            • Aug 13, 2013
              Posts
              Thank you very much @SHUFEN for another amazing guide/explanation
              • Agree Agree x 1
              • Feb 3, 2012
                Posts
                Nice guide!
                • Agree Agree x 1
                • Apr 9, 2012
                  Posts
                  Hmm, seems like the model I converted for him is pretty dark after all, but it's ok. Looks interesting, thanks for the guide!
                  • Mapping King Mapping King x 1
                  • Mar 20, 2012
                    Posts
                    I think its the lightning.. if it was you who did the chaos esper. If I use flashlight it looks normal
                  • Oct 25, 2012
                    Posts
                    Juls, Apr 21, 2014 Last edited by JulsCuts, Apr 21, 2014
                  • Apr 28, 2013
                    Posts
                    Map might be a little different from the beta (e.g. gravity is changed to aeroja and some hold points are altered). I can name some differences:

                    Stage 1 Normal: Only 1 path is open but there is a 1st door blocking (15 seconds to open). However, that door will be removed on stage 1 insane when both paths are open. Other than that, nothing is changed from v1_1.
                    Stage 2 Normal and Insane: A random path will be blocked indicating which path will open because of people accidentally going to wrong path. This is to prevent some players from accidentally going the wrong way. Mateus is tweaked from the beta (well nerfed to the point so that it's at least doable). Both post-boss paths and holds are unchanged respectively.
                    Stage 1 Insane: Unchanged from v1_1.

                    In terms of powerups, the only changes are wind level 5 which is an actual wind spell instead of gravity (easier to grief with grav) and I think poison/flare got nerfed so it doesn't do as much damage to zm. It was pretty overpowered in the older versions.

                    Also, I'm wondering what happened to SHUFEN because he was a pretty good player.
                    • Informative Informative x 1
                    • Aug 12, 2012
                      Posts
                      it's time for an event on this map :smile:
                      • Agree Agree x 1
                      • Mar 20, 2012
                        Posts
                        do we always need rewards/prices when we do an event?

                        I would like to play serpentis and rotaderp on a full mg server once or this contest map when people really wanna try ... they failed this map even on hellz with unlimited ammo, wonder how/if we can beat the boss
                      • Jun 11, 2012
                        Posts
                        I'm toying with some ideas for an event with mg. Expect something either this month or June. This would be more than 1 event and could cross over servers.
                        • Like Like x 2
                        • Aug 7, 2012
                          Posts
                          We need to get way better first
                        • Jan 1, 2013
                          Posts
                          Nevermind.
                          Mattoropael, Apr 22, 2014 Last edited by CNR4806, Apr 22, 2014
                        • May 31, 2012
                          Posts
                          I don't usually rate but you've been rated. Grated. Great-ed. Ed. Plan 9 from outer space.
                          • Good Idea Good Idea x 1
                          • Jun 11, 2012
                            Posts
                            Your rating been acknowledged. Filing this under Accepted.