Heyo there fellas! I'm currently working on a new map for CS:GO ze. It'll be a runner-up to ze_frostdrake_tower, being the complete opposite environment-wise. Frostdrake got rushed within 17-19 days due to a contest, but this is a project which i want to spend some more time, love and effort into. So things will hopefully turn out better this time. I'd like to have the entire map being played in one, long stage. While being really difficult at that. After some testing it seems that the tower itself will be almost 3 times as tall as the tower in frostdrake. On top of that there'll also be more areas down below, before entering the main thing. This is a rough scale-test just to get a feel of the general height of the tower: I want to have bosses, npc's and items in the map, while trying to stick to the theme to some degree. As of now i intend the map to be really, really difficult and really, really long. Making it a huge challenge to beat for the people out there. "I want people to cry because it's so hard"