Hey all! Luffaren here. As written in the title i've released V2 of predator which means that the contest starts now. RULES/GUIDELINES FOR THE CONTEST -------------------------------- - It’s STRONGLY recommended that the Demo has 20 players or more. - I (Luffaren) will be the judge, and will judge on the “Best Win” on his point of view, not the first one to be send. - Last date to send the .DEM FILE inn is Friday 13th of May, 2011. - I (Luffaren) want the people recording the demo to be spectating while following the main group, and insist that this is important. - The .DEM FILE must include the whole Ultimate Round, from start to end. - Include all the names of the people playing in the E-mail and/or Readme you send to him. - E-mail to send the .DEM FILEs along with the player’s names is: firstname.lastname@example.org CONTEST ENDS 13/5-2011 (friday the 13th) -------------------------------------------------- Changes in V2: - Detailed further, added a couple of new visible things here and there. - Added a new area available near Hyper C4 hold. - Forced the normal boss route on normal difficulty, so the Predator is not skipped. - Delayed zombie bridge on ultimate by 3 seconds. - Increased HP of Ultimate Boss. - Re-scaled/changed some textures. - Added some more particle effects (including trippy-tunnel) - Changed some placements/timings on some teleports. - Changed some holdspots on Hyper/Ultimate difficulties. - Changed an attack on Hyper Predator, his twirl attack now has increased damage on close range. Stay away if you see him charging it! - Slowed the elevator - Removed teleport on Cliff Hold, zombies will now need to climb the vines if they fall down. - Increased holdtime on the Normal/Hard end. - Removed many invisible blockers/pushers/stoppers; sometimes allowing edging-noobs to ruin the rounds > - Fixed the impulsor trigger. - Fixed some exploits. - Polished some timings. - Fixed an issue when the predator skipped ragemode, or it being too short. - Improved the predators invisibility, now it’s a skin instead of a shadow (thanks to Kaemon) - Rollermines don’t fall off the Boss-Platform on Ultimate Predator anymore. Care with them! - Spawned less rollermines on Hyper/Ultimate bosses. - Now the alien device damages the Ultimate Predator. - Changed “Zombie Kill” to “Zombie Teleport” below the helipad. *Map download: http://www.gamebanana.com/maps/153717 * Good luck and may the best win!