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Ze_Sprits

Discussion in Work in Progress (WIP) started by FeelsBadBro, Jan 2, 2015

is this map already ok?

Poll closed Aug 2, 2015.
yes 1 vote(s) 33.3%
no 2 vote(s) 66.7%
Multiple votes are allowed.
  1. Dec 27, 2014
    Posts
    In the poll i mean is this a good begin :grin:




    So as you may know i'm working on a Zombie escape map and BTW sorry for another thread :frown:

    here are some pics



    so here is the spawn area and also the first defence place
    a



    In the spawn area you can go to the other area
    b







    for the defending part you can camp/defend on those structures
    c





    You can go on top of it and later on i'll be putting on floating object on top of it that you can take like a ring or something
    d



    once the door opend you need to cross the gap.
    once you fall into the gap you'll teleported right in front of the truck

    e



    then you need to go on those floating cabins and defend there
    gonna add a breakable wall behind the last boxes so you can only go in those cabins
    f



    here is an inside view

    in the last cabin you can find the teleport but its blocked for 30-45 sec i don't remember it right

    g



    here is the teleport
    h



    also as i mentioned here comes a breakable wall so when the humands are teleported the zombies can travel via those cabins with the teleport or they can run underground

    j




    when you gone through to the teleport you'll end up here
    i




    you'll need to defend here for 45 sec
    you can find the elevator on top of those boxes stair
    k


    so some boxes will vanish so you may watch out
    l


    don't panic cuz when you fell trhough the hole you can go upstairs
    m




    here is a pic of the elevator that left the place
    n




    Ok guys give me pls some advise or comments or suggestions

    pls let me know what you think of it


    thx Feels
    FeelsBadBro, Jan 2, 2015 Last edited by FeelsBadBro, Jan 2, 2015
  2. Feb 27, 2012
    Posts
    textures. please use real textures. a floor wouldn't be made out of pane glass, a house/building wouldn't be held up by 64x64x96 crates, and lights don't just "appear". You could pull off some of these things in a map, but it just doesn't look right without proper textures and proper detailing. It could be fun, but it just doesn't look enjoyable.
    • Agree Agree x 1