Hi everyone, as mentioned here (Kaemon Blog) and here (Pf Post) I've been building for a long time on my map (ze_Super_Smash_Bros_Brawl) and I've finally come to the part where I have to finish up the characters. I need to add all the currently missing entities and special effects to the characters, but that's not what I'm here for: I want you guys to give your opinion about the table below that is currently my idea of dividing the characters 50/50 to CT's and T's. Everyone can give his opinion, though I'm 100% only those who know the game well enough can answer constructivly to this post. I will read all posts and take notice of them. Here is the table: (Red = Zombies | Blue = Humans) Allow me to explain certain choices: Right now I'm already certain people will say: WTF KING DEDEDE IS HUMAN AND KIRBY ZOMBIE WHY (with the trollface in mind)????????? I know it's a bit strange, but there are 2 bad guys in the Kirby Universe and 1 good (Obviously Kirby). The thing is, King Dedede uses projectiles which are somewhat dangerous to use for zombies, and most important of all: Kirby has no appealing attacks that could possibly be useful to humans. My idea was to have Kirby 'swallow' edgers from the edges with it's inhale neutral attack (which is iconic for Kirby). This way, I had to give Kirby to Zombies and King Dedede to humans, there is no other way. At first I gave Link to zombies and Ike to humans, but then I would have given both Fire Emblem characters to Humans and almost all the Zelda characters to zombies (Toon Link excluded) = BORING so I switched Ike and Link. The reason Peach is human is already very obvious and will be even more when you'll see her in-game so I won't explain that. Why is Pikachu Zombie? Enterly due to it's attacks, because Pikachu can be one of the better ranged enemies which I thought would be more challenging to give to zombies to keep balance in tune. Ganondorf is of course the epic zombie character as well as Bowser so they can't be changed. For those worried about Metaknight... Now... Metaknight has been mentioned multiple times earlier by SSBB fans to have him severly nerfed. I tried to do my best to not nerf him but not make him too overpowered either. In any case: I CAN change any attacks that I want but it will only happen during the next updates. This means that attacks and balance between any character (not just MK) will be tested and adjusted in next version! That's about it! Feel free to be angry at me and say that this is a horrible division, but please keep in mind that Source and Brawl are ABSOLUTELY not complementar, and that it gives me a hard time to find good and especially useful attacks.