Thought i could make a thread about this while i'm on it. Since there's been a whole lot of requests on ZM / ZE maps for CS:GO i decided to join in, considering all the things pF has given me this is the least i could do. So, about the map It is exactly what the name says, a toaster! And a grand one at that, at around "5500 x 3500" units. There wont be much more than that, other than a skybox of a kitchen. (will probably be a somewhat decent replica of my kitchen at home) The concept was suggested by @Peter himself in mumble and don't ask me how that came up, because i don't remember myself. Anyhow, thank you for deeply inspiring me Peter! Since CS:GO hasn't really gotten any fixes within different things, such as modeling and particles i'll be somewhat handicapped within my mapping, so there wont be any custom/animated models or awesome particles flying around. It'll be a map of more simpler looks. But that doesn't mean that i'm not going to try! Here's a few pictures for you to engulf yourself within before moving on: As you can see i haven't created that much yet. I'm mostly setting up the basics and deciding where the main holds and paths will be, as for planning out different events and things i want to include in the map. I'll just sum up the things i'm planning to add in the map right here: * Dynamic/randomized paths/holds * A bossfight, not quite sure what it'll be yet, it's probably gonna end up with some bread-related thing * A few different missions, depending on what you do in the map. I might just randomize it * items? depends on if they work properly or not, i've heard that the guns disappear. * A badass ending! With falling metal pieces and explosions everywhere, with epic music and whatnot. As the toaster is about to "explode", A.k.A, toast toast! (Don't expect too much, i can't make most of my desired effects) Have a good one, i'm off finishing this.