I've known about this bug, but i didn't know how it was done until @Atriarc told me about it today. Basically, a player throws a grenade at a player, reconnect, and it damages the player. It doesn't damage them if they are still in the server, ONLY if they reconnect. I'm going to enforce this as griefing/trolling as it is, but i was wondering if it was known what might be causing this or if there is a simple fix for it. See attatched demo.