Discussion in Illegal Spots started by Dirtbag, Nov 24, 2012
Illegal crouch spot. No tele, no fun, no way.
I believe due to the purpoes of the map being to escape, illegal spots aren't illegal
IIRC we went over this in the past and regardless of this illegal spots were supposed to be enforced to avoid confusion on other maps etc. I'd search and find it but I feel pretty lazy right now. This very well could have changed though...
edit: This was already reported http://plaguefest.com/threads/zm_atix_helicopter_v1d.12343/
forgot about this too http://plaguefest.com/threads/atix.5153/ - I still stand by my points made in that thread... all illegal spots on a ZM server should be enforced regardless imo. I don't agree with the verdict of that thread. This spot should either be removed or added to the wiki and enforced. And it's pretty clear by this spot CONTINUALLY coming up that it's still causing confusion and issues in-game with players when they're used to ALL illegal spots being enforced. Shit should stay consistent.
I was there and 20 zombies couldn't even get in. It's not fair having a person in a crouch spot killing all the zombies for 4 minutes while the spot is illegal.
Since crouch spots are legal in that map seeing as it is a escape map, wouldn't that spot then fall under delaying?
This map is in ZM, not ZE--we're supposed to delay. . .
Oh look more reasons to enforce all illegal spots on ZM regardless of map type...
But if we don't enforce crouch spots because the map is an escape map then we should enforce the delay rule... All in all the spot should be illegal.
I think it would be better to remove this crouch spot to avoid confusion
Brian has spoken!
Illegal spot has been added, thanks for the image Dirtbag!
Edit: Feel free to direct others here if there is any confusion, for simplicity's sake, illegal spots here will work the same as on any other ZM map.
Are you advocating to add even more confusion to this matter? EDIT: Brian has spoken, /endthread.
Separate names with a comma.