There are still a few problems I need to sort out, one being jetpack placement. Right now as a debug, there is a jetpack spawner at spawn where you can spawn infinite jetpacks, but this obviously won't work in an active server without being abused. I might change it to something you walk into to avoid spam. I'm also working on a different jetpack mechanic because the current one is a bit too unfair. I'm going to try making a toggleable jetpack with limited fuel so the map isn't full of flying zombies. I don't want Tony's map to be replaced, his map is fun in its own way.