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Illegal zm_fortress_b

Discussion in Illegal Spots started by Jon, Jun 13, 2011

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  1. Apr 2, 2011
    This bathroom spot (which i have hid in 3 times) should be illegal, it is impossible to enter as long as one person just shoots the crouch spot in the wall, SHOULD ZOMBIES EVER FIND THE DAMN SPOT!!!!
    (rage) anyways, i know the door swings open, but i have only seen it happen once for a second or 2, too easy to hold off.


    here you should find three pictures of the spot...
  2. Feb 1, 2010
    LOL! Facebook images :laugh:
  3. Apr 2, 2011
    yea, for some reason it wont let me use the pictures as attachments, says too big... idk what I did... they all are the same size...
  4. Dec 7, 2010
    Please re-submit your picture by uploading to a site like imageshack.us. You can then use the Insert Image icon to embed the picture directly into your post.
  5. Apr 2, 2011
    Ok Thanks Harvey when i tried posting useing insert image, it said i could not use image extension on this board.... so I just copy/pasted the addresses

  6. Dec 7, 2010
    The hidden entrance to the bathroom area does appear to be crouch entry. Please post if you have any feedback about this spot to influence the outcome.
  7. Oct 27, 2010
    I personally always thought it was illegal, I never enforced it though; never had to.

    However, if I remember correctly you can crouch jump through the hole; no need to b-hop or anything. I'm not sure how that fits into the rules though.
  8. Dec 7, 2010
    Actually this is what I was looking for. If you can jump right in, it can be deemed legal. Let's see if we can get feedback from others to confirm this.
  9. Sep 25, 2010
    The only way to crouch jump in is if you are standing on the sink or off a crouched zombie. The crouch jump is anything but easy to do, it takes me 1 out of every 5 tries to manage that jump. And if there are many zombies in there its pretty much impossible to do it.
  10. Apr 2, 2011
    At the risk of "necro" me, Sho-Nuff!, JzX, and others tested this spot out just now, you can't crouch jump through the crouch entrance and, all of the doors are fucked up, they glitch into the heaters, and get stuck, or they just vibrate partially open, and RANDOMLY they will all open with the door the spot in question being open, it is a clusterfuck of randomness, Sho-Nuff! says illegal, JzX wants confirmation here on the forums, I want illegal until doors are fixed (now) and the people who helped us out agreed, until fix it should be illegal, posting some pictures I took of this (clusterfuck) below (links)

    http://imageshack.us/photo/my-images/11/zmfortressb70005.jpg/ all the doors were vibrating, and people involved
    http://imageshack.us/photo/my-images/151/zmfortressb70007.jpg/ Door was stuck like that, we couldn't move it
    http://imageshack.us/photo/my-images/860/zmfortressb70008.jpg/ finally got the door in question open, and another door juts out, and I could not enter the room in question. NOTE: we have no idea how we opened it
    http://imageshack.us/photo/my-images/811/zmfortressb70009.jpg/ Same time as last image, but in a different spot, the doors just get fucked around, still can't enter the room in question besides the crouch spot.

    NOTE: at times when all the doors glitch/legitimately open, you can enter the room, but out of the 4+ times it happened, only once could the room be accessed, and again, we don't know what triggered it. During one round (like many) the door leading to the room in question would never open....
    Hope this helped

    JzX tried exactly that with ^marines^ to no avail, they have to land on the crouch spot then continue to jump just to get it, and that was without me shooting them, if I shot, no entrance possible
  11. Dec 7, 2010
    Thank you for the feedback and the independent tests you've conducted. My tests confirm your findings and the location has now been listed in the official list: http://www.plaguefest.com/harvey/illegalspots/zm_fortress_b7.html

    As for the inconsistent operation of some of the doors, that will most likely need to be addressed by a mapper. If the door situation does becomes untenable, we can reassess it at that time.

    Thanks to all who participated in locating and testing the area.
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