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zm_lightofdawn_beta_02

Discussion in Mapping Discussion started by keviN, Jan 20, 2011

  1. Jan 20, 2011
    Posts
    Hello Guys,

    So, im back with my new Zombiemap for Counter-Strike: Source. I buld this map in 2-3 Weeks couz i dont have much time couz of school/work.
    I hope you can give me some Feedback, positiv and negative.


    Here are some Details:


    - 64 Player Spawns
    - Much rooms for Camp
    - Much ways for Hunt (like hunting Server or else)
    - Some nice HL2 materials i used, couz it looks cool (i hate it if theres a map so empty ^^)
    - In v1 i added a red room for Camp, but in v2 i removed it, couz the room is a bit unfair. Means zombie doesnt has chance ;S
    - There is one outside part for Camp. 2 Containers (look screenshots) Zombies and Humans has a chance. Just tested on at
    64 Slot Zombie Server.


    Download:


    zm_lightofdawn_beta_02 Download


    Pictures:

    [IMG]

    [IMG]

    [IMG]

    [IMG]

    [IMG]

    So, i hope you like it and you will add it on your server maybe.


    Regards,
    keviN
  2. Jan 20, 2011
    Posts
    You can add me on Steam here:
    s_baker@gallatinriver.net
    If you have questions :smile:.
  3. Apr 9, 2007
    Posts
    Hi keviN,

    While it looks like you have put some time into this, the issue with the map is the following:
    1.) Lack of Rooms to go (4?), it's a mostly indoors map, the rooms are rather poor for barricading.
    2.) The map is 30MB uncompressed, 20MB compressed. For what's there, it should be 700~kb, if not less.
    3.) It's just too small, with 1 being a huge issue.

    I hope this helps, even though it was more negative then positive.
  4. Jan 20, 2011
    Posts

    Thx.

    Hm...

    To 1) I just build this map for Hunting Servers, so there are not much rooms for Camp. But im sure, Zombies and Humans have a chance at all. Maybe i will build v3 and add more rooms and make it bigger.
    To 2) Its so big couz i used MUCH HL2 Materials on the wall like decals etc. I can't fix it couz the materials are big. If i remove ALL materials from the wall, the map is 4mb big and compress maybe 800kbit~.
    To 3) This goes to 1. Hmm... maybe i make v3 and add more things. I just tested it on a 64 Zombie Server with 50+ ppl. And there are now problems for Hunting or Camping. Yes, the map looks small
    but if u play it with much ppls, its not so small then you think.

    Regards,
    keviN