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Discussion in Completed Maps started by Fireeye, Oct 9, 2011

  1. Jul 9, 2009
    Had no idea where to post so yeah.
    Changes from the original:
    - reduced file size
    - removed about 30?% of the brushes i'd say
    - remade quite many brushes
    - fixed all those freaking leaks
    - removed/fixed the illegal spots
    - fixed the func_detail
    - added light + HDR (no cubemaps though)

    Known issues / bugs:
    - you'll get the message "Invalid terrorist spawnpoint at (-1792.0,-271.0,-271.0)" even though there's no spawn point placed, can't find it. (Even tried notepad++ on the bsp, no match)

    Remaking the map from scratch would have been faster...


    Oh yeah, i normally leave author stuff in the map, but not in this case cause the fixes were way more than just small stuff.
    Suggestions can be posted ofc.
  2. Jul 9, 2009
    bump for opinions
  3. Mar 25, 2011
    Regarding the invalid spawn point, make sure every spawn point has air between it and the floor. For some reason CSS likes to push them downwards.
  4. Jul 9, 2009
    I know, however that point is outside the map in hammer and there is nothing. Also i can't find any spawn point with "origin" "-1792 -271 -271" inside the bsp file which is kinda confusing me.
    Gonna make a clone of the map and check if the error keeps occouring.
    ---Edit 2---
    jesus fucking christ! the point causing this issue was at 500 units off the point given by cs:s :wallbash:
    ---Edit 3---
    Error fixed, re-compiled and uploaded (Changed link in the first post).