I wanted to make this post in this thread (along with the one in the Map Suggestion Thread) for several reasons. First the details: Original beta version posted on GameBana: http://gamebanana.com/csszm/maps/166508 Final version download (on ZM rotation): http://www.mediafire.com/?6sh0mhspw9vby9u Screenshots: Thanks to all the testers: Ghost1995, KanyoN, Dirtbag (PinkiePie), Tony Montana, GiGaBiTe, Jermaine [pF]. A special thanks to @GRUDGE for optimizing the map with HINT/SKIP. Without his optimization, we would be all lagging on the map (and would most likely be removed from rotation ). He did a great job considering the original layout of the map is so open and hard to block off. I felt I owed him a special recognition because at the time he optimized it and sent me the final product, it was around 4am my time. I was tired, I compiled it and later uploaded it. I forgot to give him credit in game for his time so I felt this would be the right place to correct my mistake. Grudge, I gave you the proper credit on here and on GameBanana and will update the in-game sign once there are any issues that reveal themselves in the future. I know you said you're not offended but I said I would do something, and I want to stay true to my word. I apologize for not giving the proper credit when it was due. Other notes: Presently, retslag1 has been kind enough to allow both the classic zm_towers_v3 and this redux to stay on rotation. You will be able to play either map because they differ in many aspects. Both are great maps (teehee! ) so enjoy!