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CS:S Zombie Mod Crashes & Server Issues

Discussion in Server Suggestions & Bugs started by Nayr, Aug 1, 2013

  1. Nov 29, 2012
    Posts
    ZM server crashed on zm_abandoned_mall_vff5_pf
  2. Apr 9, 2007
    Posts
    That was me, let me know if it happens again. I also did a software update, hopefully when everyone goes to bed I'll give it a kick.
    • Wizard! Wizard! x 1
    • Nov 29, 2012
      Posts
      Will do, it's low populated right now
    • Apr 9, 2007
      Posts
      Any issues since?
    • Jan 13, 2010
      Posts
      The ZM server is changing maps immediately after the vote, instead of waiting until after the round.
    • May 31, 2012
      Posts
      Might be after enough people rocking the vote. I was just on and we had a map vote; it did not immediately change maps because it was a normal map change.
    • Jan 13, 2010
      Posts
      It seems that would be the case, or more so that the number of players effects when the map actually changes. I don't get the opportunity to be on often with very few players.
    • May 31, 2012
      Posts
      Number of players will effect how many RTVs and votes are needed to change the map. When we were on (you and I during the Krusty Krab map), there were only 6-ish players.
    • Jan 13, 2010
      Posts
      I wasn't talking about the number of RTV's, but when the map actually changed. It was changing mid-round.
    • Feb 27, 2012
      Posts
      ZM just hiccuped.
      [IMG]
      [IMG]
      [IMG]
      Post Merged, Apr 13, 2015
      Everyone now has higher than normal pings.
      [IMG]
      [IMG]
      [IMG]
      [IMG]
    • Mar 10, 2014
      Posts
      within 5-10 minutes after the first incedent it re-occured
      Disturbed_One, Apr 13, 2015 Last edited by [pF]Disturbed_One, Apr 13, 2015
    • Apr 9, 2007
      Posts
      What does NT say?
    • Feb 27, 2012
      Posts
      The current values are as follows. It never struck me to run the command during the hiccup.
      Code:
      [Network Tools]
      Plugin Enabled: 1
      Plugin Kicking: 1
      Min Player Count: 12
      Kick Vocalization: 1
      Logging Enabled: 0
      File Logging Format: %Y_%m_%d
      Internal File Logging Format: %x
      Choke Enabled: 0
      Choke Limit: 45
      Choke Slide: 45
      Latency Enabled: 1
      Latency Limit: 472
      Latency Slide: 350
      Loss Enabled: 1
      Loss Limit: 15
      Loss Slide: 15
    • Nov 20, 2013
      Posts
      zm crashed on lego_world map. Admins commands do not work
      • Agree Agree x 1
      • Apr 18, 2012
        Posts

        map needs to go. Happened before.
      • May 16, 2015
        Posts
        server crash on zm_battleforce o/a 2325 pacific time zone
      • Nov 29, 2012
        Posts
        Zombie mod is experiencing a lot of lag right now. 3:02 AM 6/30/15
        • Winner Winner x 1
        • Informative Informative x 1
        • Useful Useful x 1
        • Apr 9, 2007
          Posts
          Fixed.
          • Wizard! Wizard! x 1
          • Sep 1, 2014
            Posts
            Server crashed on zm_endless, afterwards crashed a few more times (2-4 times) on unpanic around 2:10 CEST.
            Also, there seems to be issues with noblock which has been been for some days. Noblock goes on and off, but mostly is off =/(start of rounds).
            • Informative Informative x 1
            • Mar 10, 2014
              Posts
              12:27am Arizona time the server crashed, we were playing on Abandoned mall, and it happened mere seconds after banning an aimbotter
              Post Merged, Jul 20, 2015
              2015-07-20_00001
              and heres proof it just loaded back up