So sajak asked me if its possible to make a teleporter that you can't get stuck in after teleporting. So I decided to make one. Video showing it working: via http://www.youtube.com/watch?v=05RW2EHeRs0&feature=youtu.be So its a bit more complex then just adding a teleport and a teleport destination but its easy once you figure it out: Instructions to adapt the template to your map Rename the big trigger to anything.Move and re-shape the big trigger to where you want your teleporter to be.Move the small trigger to where you want the destination to be. (You should not be able to walk from anywhere into the small trigger)Go the the triggers keyvalues and look up its origin and copy it to your clipboard.Go the the big triggers outputs and you will see an output that has "origin # # #". Replace the numbers you just copied to your clipboard in there.Go to the point_template and rename it to anything. In its keyvalues change "trigger" to the name of your big trigger.In your small trigger change the output of "OnEndTouch etc" to affect the name you just gave to your point template.It should now work. Enjoy! P.S.: I have probably missed something; just bug me in steam and I'll add whatever I missed here. You could edit it so people could walk into the second trigger but it would involve target names and filters. If you can't work it out and you need it just bug me and I'll add it to this tut.