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Fail nades

Discussion in CS:S Zombie Mod started by Detonator, Mar 16, 2011

  1. Sep 25, 2010
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    Since zm/zm2 are unlimmited ammo I don't think its fair to have napalm nades without the knockback. I can understand it being removed on a limited amo server(ze), but why remove it on unlimited ammo with napalm.
  2. Sep 5, 2010
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    Because noobs cry, i miss them too dude :frown:
  3. Nov 11, 2010
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    Isn't it vice versa? x: In unlimited ammo, humans have more power so to balance it out it's removed. However, in limited ammo, humans have less power, hence, it's not removed.
  4. Sep 25, 2010
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    Fail nades favour zombies not humans, therefore apply same analogy but vice versa to what you said.
  5. Oct 27, 2010
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    As a zombie knock back helps a lot, just jump up in front of the grenade and your catapulted towards the humans.
  6. Apr 9, 2007
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    It was believed to be a disservice instead of an actual feature. However, I think 'Fail Nades' should exist.
  7. Sep 6, 2010
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    Yeah, I noticed they've been removed too. Since most of the maps favor humans, not zombies on ZMs I think fail nades would help to balance it out a little.
  8. Oct 22, 2010
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    fail nades on both limited and unlimited ammo should exist, its part of the game, don't just throw dumb nades anywhere (u can break your cade and you can fuck yourself over by flinging a zombie at you)

    its fun to see noobs kill themselves with nades, its just fun
  9. Sep 25, 2010
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    I was reffering to ze about limited ammo
    edited :shutmouth:
  10. Oct 22, 2010
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    ze has limited ammo .... -facepalm-
  11. Jul 14, 2008
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    +1
  12. Nov 30, 2010
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    yeah, i miss the fail nades.
  13. Dec 7, 2010
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    I want fail nades... :wink:
  14. Jan 30, 2011
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    I too want fail nades. Would be quite fun to throw one out and get the zombie shot upward to someones cade >:smile:
  15. Aug 18, 2006
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    I cant win either way...

    I enable fail nades, people complain.
    I disable fail nades, people complain.


    ...
  16. Sep 25, 2010
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    And now you have got to decide what to do considering the above and the complainers
  17. Aug 2, 2010
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    1. Enable Fail Nades
    2. ??????
    3. PROFIT!
  18. Feb 1, 2010
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    Enable Fail Nades :lol:
  19. Oct 29, 2010
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    I can only imagine that you've got your own set of complainers, but I've never actually heard anyone complain about them in game other than the typical post death rage.

    I think fail nades help round progression which is always a good thing imo.
  20. Oct 22, 2010
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    could be that people did not want them, now that they have been gone for quite some time, people want them back