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Improvement

Discussion in Counter-Strike: Source started by ORLY!?!, Oct 3, 2009

  1. Sep 7, 2008
    Posts
    A great improvement for the server.... stop changing ip addresses, FOR GOD SAKES!

    Not too long ago there where atleast 20 - 30 players at a time on the weekends. Now theres barely 8.

    I want you guys to do well. I love this server. But you guys have to keep from changing ips every other month. People see its not there they dont search they only play their favorites.

    Is there any other time that there is a great amount of players during the week days or weekend?

    We need to start getting the word out that you guys are still up.

    What is the problem? Why cant this server get more then 10 players for a given time...
  2. Aug 8, 2008
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    Yeah The Ip shit is sorta.....Annoying.

    Another problem is I think we Had kids 18 year olds who either started going to school and all that, or went off to college.

    I guess you could say the economy made people work too many jobs and not have enough time to LULZGOATKILLED by Orly.
  3. Sep 7, 2008
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    Oh it is annoying as all hell.

    I guess that is another reason.

    But the weekends should be better then it is.

    Someone said during play yesterday there was around 30 people on for a short time. I mean what could be keeping regulars and new people from playing over all on the weekend for a good amount of time.
  4. Apr 9, 2007
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    You're ingame right now with 31players. The IP addresses changed yet again, however for the forseeable future... 216.245.195.2:27015 and 69.162.109.180:27015 will both go to the server. We don't change our location for kicks, we all know it hurts us more than ever. However we cannot prevent the circumstances that forced us out of our original host, and our host before than, and before that... I've removed 9? admin skins as it was pointless to have more admin skins than Zombie Classes which as a matter of fact were completely pointless to have, so overall this should lessen the join time significantly. However now that I'm apparently on my own (Quite a few people have moved onto other games, or other activities. Or simply do not have the time to hang around here 24/7) things will progress quite slowly as I'm not as active as I was a year ago. The server doesn't crash anymore on it's own during the day time anymore so this should help quite a bit with our population issue. As far as I can tell the server is now self sustaining as long as it isn't touched, however as always we are looking to improve the server so keep the suggestions coming :razz:

    Kyle.
  5. Mar 15, 2008
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    I would like more zombie classes it could get me in more often but i just kinda lost any motivation for me to play css. Mostly cause i go out more now D:
  6. May 24, 2008
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    Our zombie classes are perfect right now. Recently more players have been on and that's great.
  7. Aug 8, 2009
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    the only new class i think we could use would be a headcrab
  8. Apr 9, 2007
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    There are other Zombies... Thomas was talking about adding a couple more, not playing around with values.
  9. Jun 7, 2008
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    Replace bulma zombie with bodybag plox.
  10. Apr 9, 2007
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    Bulma Zombie? The Bodybag was absolute garbage...
  11. Jun 7, 2008
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    1 boob girl
  12. Mar 15, 2008
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    They have zombie classes that completely eliminate crouch spots with the 0 knockback but extremely slow movement and some that are fast HUGE knock back and can jump up really high eliminates ledges. Just an idea.
  13. Apr 9, 2007
    Posts
    They tend to also ruin a lot of camping spots (the house on Little City that I tend to hold off on my own). This requires at least two people to get in through the other windows while you're shooting the main one. It would be absolutely impossible for myself to hold it then on my own. While they are good ideas Thomas, I simply don't find it too practical >.<

    On a side note... The Meatman was awesome :tard:
  14. Jul 4, 2009
    Posts
    I didn't realize that the IP changed again?

    Anyway, I just started playing around the zombie mod server again, but just barely. CS is kinda low on my time-killing list...don't get me wrong. It's still fun. Just got more things on my plate than I had only a month ago.
  15. Dec 30, 2006
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    This is another thread but kyle you should increase every zombie classes health by 25%. I think It would help alot.
  16. Mar 15, 2008
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    Imo health don't mean shit even 1k of health extra doesn't help if your flying cause of knock back.
  17. Mar 16, 2008
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    they already have alot of health. i'll tweak the stats though.
  18. Jul 14, 2008
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    r u guys saying the game is not balanced and that zombies are too weak?
  19. Oct 22, 2007
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    i think zombies could have a bit less knock back, but then again i like a challenge, zm is getting kinda boring due to it. I mean sure i could give up my spots and make it more challenging but still not the same effect of. "omg..... the fuckers are still coming and we are about to get raped" thoughts just aren't there...
  20. Jul 14, 2008
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    maybe give zombies more strength to push objects?