Welcome to PlagueFest.com! Log in or Sign up to interact with the Plague Fest community.
  1. Welcome Guest! to interact with the community and gain access to all the site's features.

Maps should be updated.

Discussion in Mapping Discussion started by InfamousSandman, Apr 28, 2010

  1. Apr 19, 2010
    Posts
    I've noticed a lot of the maps that we have for zombie mod are old versions of maps that have been updated. Is this another case of maps with too many illegal spots or does nobody pay attention when a map is updated? I'd really like to see some different lila panic maps.
  2. Jul 14, 2008
    Posts
    Get a list of map updates and post it, maybe we could try them out. Just remember they have to follow the maps guidelines: http://plaguefest.com/index.php?/topic/2596-map-requirements-09/
  3. Feb 21, 2007
    Posts
    First, its hard to stay on top of all 50+ maps and when they get updated, especially when its only a few ppl doing it. Second, we must keep in mind the number of spawn spots (we are a 62 slot server so we need 50-60 spawn slots), and thirdly, like you mentioned, gotta make sure its not too full of fail crouching spots or other things that can make adminning it difficult
  4. Jul 14, 2008
    Posts
    uhhh big word
  5. Mar 16, 2008
    Posts
    Please give me an example, I check new maps at least 5~ times a week.

    Lila panic is the most recreated map out there, I'm happy with our current version of it and i've seen all of them that are public.
  6. Oct 22, 2007
    Posts
    Spawn points? Isn't that what no block is for? haha besides i am sure there aren't 62 spawn points in 4way tunnel but it gets played. I mean hell if noblock can kick in for zombies all the time then i am sure it won't be a issue in spawn.
  7. Apr 4, 2009
    Posts
    Spawn points = how many people can be on a team total, aka people sitting in spec that can't get in game. Normally you can join CT after zombies spawn but people aren't that smart.
  8. Jan 5, 2007
    Posts
    And I'd like to see even less of them.

    It's such a boring map, and it lacks any real creative spots for humans to use. Unfortunately so many people are obsessed with it, so getting rid of it isn't an option. Oh well, simple things tend to be pleasing to simple minds. <_<
  9. Apr 11, 2010
    Posts
    Too bad we can't add a few maps from Halo or something on that scale ><
  10. Jan 5, 2007
    Posts
    I think we use to have a map from Halo that was made for CSS. I remember playing it on a ZM server, but I can't remember if it was on PF or somewhere else.
  11. Dec 30, 2006
    Posts
    Yes we had an halo map and it was pretty awesome. However, people complained and bitched out it since there were no "camping spots" So it was removed.

    I forgot what the name was but I'm sure we can dig it up somewhere.
  12. Jan 5, 2007
    Posts
    It had plenty of "camping spots" but people were too lazy to figure out how to guard them. Sadly, most people just want easy "I-Win" spots that they can easily defend without having to use their brains.

    I think the map was hangemhigh or something along those lines.