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New Choke/Ping/Loss kicker.

Discussion in News started by Kyle, Mar 3, 2011

  1. Apr 9, 2007
    Posts
    If you haven't already noticed, we have a new Ping kicker (Written from Scratch for the most part). This includes kicking people for high Choke and high Loss. While we enjoy having more players on the server, we also enjoy consistent game play. No one skipping around, popping, etc.

    What does this mean for me?
    The Choke/Loss/Ping limit are now all variable. Being +350MS from the person with the lowest ping on the server, +45 Choke from the person with the lowest Choke on the server, or +15 packet Loss from the person with the lowest loss on the server. What this will change is the server getting cleared out by the Ping kicker when we're being attacked, when we're having network issues, etc. This should resolve all of those issues.

    I run my own community, where can I get this plugin?
    As I like sharing, and I'm trying to go with more open projects. I've posted this at AlliedMods for everyone to use.

    Admins and Donors are still immune to these checks.
  2. Feb 18, 2011
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    On the ZE server there are a lot of people who keep getting kicked for Failing Choke test.
  3. Feb 25, 2011
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    Yeah I'm just on right now, it's amazing the quantity that are getting kicked. Every almost minute or two, someone is kicked for High Choke.

    EDIT: Well, I guess it was just the problematic few, all seems well now!
  4. Aug 18, 2006
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    Blame Kyle.
  5. Apr 9, 2007
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    If they're being kicked for having 30+ choke above the lowest player they shouldn't be on the server. :mellow:
  6. Feb 18, 2011
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    Its including people that I've seen on more then a few days that are getting kicked for it.
  7. Dec 30, 2006
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    It's loaded on the servers already??? Oh my god.
  8. Apr 9, 2007
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    Works fine... Couple people turned off uTorrent and are now playing fine. :mellow:
  9. Feb 18, 2011
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    Alright, I brought it up cause the players are/were complaining about being kicked for somthing they had never heard of.
  10. Apr 9, 2007
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    No worries, I'm going to merge this with the News post.
  11. Dec 30, 2006
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    Nice. I say we start off slowly then lower the limits perhaps....
  12. Jul 23, 2010
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    Ah, looks like I'll be making my exit soon.
  13. Apr 9, 2007
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    Oh yeah? Donors/Admins are still immune.
  14. Aug 18, 2006
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    No.
  15. Jul 23, 2010
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    Thank God. I got sad there for a sec.
  16. Sep 21, 2008
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    sounds good, nice script bro.
  17. Feb 6, 2011
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    I think the new system works great, the Choke for some reason gets pretty much everyone from Japan and the rest of asia though. I cant speak for the other servers as I don't play on them much, but asia is the home of a ton of ZEer's (30% even?). I normally have around 200 ping, and about 30 choke, and I've never felt any lag on my side. I'm sure there is a reason for the parameters that are already set, but I think some regulars now HAVE to pay to play, and a lot of them are complaining about this. Will a lowering of the required ping, chock, etc, ever be considered? Either way, looks great and it's always great to see improvements on these fine servers :smile:
  18. Jul 23, 2010
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    I guess when you lag the server it ruins the play for everyone though, right?
  19. Apr 9, 2007
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    The weekend will tell if we need to adjust anything. It's one line of text that needs to be changed.

    Remember, it's +30 choke from the lowest value this finds. So if I have 5 choke and that's the lowest value, the limit is 35. If my Ping is 54 (and is the lowest), the Ping limit is now 304.

    I'm heavily considering adding an option for the plugin to use an average value (lowest average) instead of the very lowest value it finds.

    EDIT: The point of this is to ensure decent game play for everyone. This isn't a scheme to get people in foreign countries to pay to play.
  20. Jan 21, 2011
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    I approve.