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New Maps?

Discussion in Counter-Strike: Source started by taurah, Nov 27, 2009

  1. Sep 21, 2008
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    The server could use some new maps. 5-10 of them would be great. Viva brought up the point in-game today and I have been thinking about this too. It seems though we have been playing with the same maps for over a year now. Sure we have good maps but its always good to have something new. We also have more players now and new maps should keep them interested and the server full longer. So test and post any new maps you can find here and let's discuss them, then add them to the server if people like it.

    TL;DR
    Post new zm_ maps you can find in this thread. Include a download link. PLEASE test them so we just don't have a long list.
  2. Aug 8, 2009
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    yeh some new maps would be awesomeness :grin:
  3. Apr 4, 2009
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  4. Apr 9, 2007
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    Post new ZM maps that you've tested! Not just looked on FPSB and found.
  5. Sep 21, 2008
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    I agree with this. I have edited my first post to relay this.

    Anyways, I found a few that caught my eye. I will be testing them tomorrow.
  6. Oct 22, 2007
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    i thought we where gonna get the maps then test them on customs so i grabbed maps and we can add spawn can we not :bunny: besides alot of these are old maps and some have been used before but might have been changed some just out of rotation for a long long time. which would be good to change it up a bit, i know one has a glitch spot but if people aren't shown i am sure they wont learn and if they do it we just burn them.
  7. Apr 4, 2009
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  8. Mar 12, 2008
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    i'm......working on one :wink:


    won't announce anything till i get it drawn up.


    so you'll all have to wait.


    i know ive made shitty ones before, but those were mostly for play-testing and such.


    so this will be my first "Real" map.


    but untill then, keep checking FPSbanana
  9. Oct 22, 2007
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    ok tested and they seem fine, but can the last one get put on super high fps and no cading as the map is called, seems like a really cool map. so lets see some maps added...
  10. Mar 16, 2008
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    http://www.fpsbanana.com/maps/116207
    I've tested this in the past and it's horrible. very low fps and there are a ton of ledges.
    http://www.fpsbanana.com/maps/57106
    Ledges..... a ton of them
    http://www.fpsbanana.com/maps/27010
    40 slot and it crashes linux easily.
    http://www.fpsbanana.com/maps/20189
    32 slots, you didn't check that did you? :/
    http://www.fpsbanana.com/maps/19800
    32 slots again, i'm not putting 32 slot maps on the server...........

    we need 60 slot maps at the least. We have a few 56 slot maps which is fine but I'm sure as hell not going to force half the server into spec.
  11. Oct 22, 2007
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    i thought people could use hammer or whatever and change the slot number? that is the reason i did not worry about the amount of people.
  12. Mar 16, 2008
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    I'll consider it once the map is finished, I haven't installed hammer or the program to decompile already created maps. Maps can also be protected so some of those might not be able to be edited. Until the map is 60+, no can do Sr. Viva
  13. Mar 12, 2008
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    gimme the amount of slots you want, and when im over @ my old place in the morning, i can kick it up.


    unless its protected of course, then I can't decompile it.

    but give me a number and i'll make it happen.
  14. Oct 22, 2007
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    last map on the list i posted with a bunch of links, no cade map, first map i think kid made so it shouldn't be protected but needs 60 plus slots and gonna try and use hammer to see if i can do it but if you beat me to it upload it here so we can get it taters, much appreciated.
  15. Jul 14, 2008
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  16. Oct 22, 2007
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    need to read the post where it says "60 plus" before copy and pasting someone lmao...
  17. Jul 14, 2008
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  18. Jul 27, 2008
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    And bring back Jurassic park! xD
  19. Jun 1, 2009
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    forgotton TOWN WOULD BE AWESOME gotta put that on there :tard: :banana: :bunny: