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Remove Natalya's Ship from ZM Server

Discussion in Counter-Strike: Source started by SuperDave1685, May 20, 2010

  1. Dec 17, 2007
    Posts
    Natalya's Ship has to go. Every time it is played, it fucks up the server's physics until the server is restarted. This map has to go.

    -Pink
  2. Dec 30, 2006
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    So that's the map that causes it to fuck up?
  3. Mar 16, 2008
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    yeah, it's causing it. I believe it's the boats colliding :/
  4. Dec 17, 2007
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    yea its when the boats collide. Can you remove this map Kyle?
  5. Aug 8, 2009
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    Good map but it just fucks everything up so i say remove it
  6. Mar 16, 2008
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    Josh can remove maps too.... *Removed*
  7. Dec 30, 2006
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    Another thread that confuses the two josh's....
  8. May 11, 2010
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    Drat, Natalya's ship was a good map. Is there a way to edit one or both of the boats out?
  9. Feb 1, 2010
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    Is it removed?
  10. Aug 8, 2008
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    Idk yo.

    sucks, I liked that map.
  11. Apr 4, 2009
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    Thanks Kyle. :whistling:

    loloLoLOLoLOLOloloL
  12. Feb 21, 2007
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    no the boats cant be fixed. well maybe someone could delete the smaller moving boat lol. it would be easier to just wait for a fix for sm, or from the map developer
  13. Apr 9, 2007
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    It's an engine bug, if I can reproduce it maybe it could be prevented.
  14. May 27, 2008
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    :neutral: After my leave of absence I come back to this.

    Screw it I'm going back into hiding.
  15. Mar 16, 2008
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    blame the idiots who do it each time, it use to never happen and now it would happen each time we went to the map.
  16. May 27, 2008
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    Ban them imo. Destruction of server.
  17. Apr 9, 2007
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    It's a bug with the engine, there's no way for a player to trigger it knowingly... :mellow: