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Some new maps

Discussion in Mapping Discussion started by JD­, Jul 20, 2010

  1. Posts
    If you play a lot you get bored from the same ones over and over again. So I made a list of some maps with 64+ spawns

    @@@@@@@@@@@ I don't know is fpsbanna is safe to visit right now so don't go unless you are sure you are secured. @@@@@@@@@@@@@

    Map name: zm_airport_panic_bobpoblo2
    Creators name (If known): Bobpoblo
    No. of Spawn Points (If known): 64
    Map size (in mb): 10mb
    Download URL: http://www.fpsbanana.com/maps/download/139671
    Short Description: http://www.fpsbanana.com/maps/139671


    Map name: zm_machine_of_doom
    Creators name (If known): RUS_D.J.I.H.A.D
    No. of Spawn Points (If known): 64
    Map size (in mb): 13mb
    Download URL: http://www.fpsbanana.com/maps/download/121815
    Short Description: http://www.fpsbanana.com/maps/121815

    Map name: zm_gargantua
    Creators name (If known): rogergargantua
    No. of Spawn Points (If known): 64
    Map size (in mb): 3mb
    Download URL: http://www.fpsbanana.com/maps/download/114960
    Short Description: http://www.fpsbanana.com/maps/114960

    Map name: zm_dago_subway_v1
    Creators name (If known): OnkelDagobert1986
    No. of Spawn Points (If known): 64
    Map size (in mb): 19mb
    Download URL: http://www.fpsbanana.com/maps/download/55092
    Short Description: http://www.fpsbanana.com/maps/55092

    Map name: zm_lobby_b4
    Creators name (If known): Korr
    No. of Spawn Points (If known): 64
    Map size (in mb): 3mb
    Download URL: http://www.fpsbanana.com/maps/download/26759
    Short Description: http://www.fpsbanana.com/maps/26759

    Map name: zm_lv426
    Creators name (If known): NatalyaAF
    No. of Spawn Points (If known): 68
    Map size (in mb): 39mb
    Download URL: http://www.fpsbanana.com/maps/download/69188
    Short Description: http://www.fpsbanana.com/maps/69188



    @@@ new ones below


    Map name: zm_distant
    Creators name (If known): nay0r
    No. of Spawn Points (If known): 80
    Map size (in mb): 8mb
    Download URL: http://www.fpsbanana.com/maps/download/67412
    Short Description: http://www.fpsbanana.com/maps/67412

    Map name: zm_echo_crisis_b1
    Creators name (If known):
    No. of Spawn Points (If known): 80+
    Map size (in mb): 2mb
    Download URL: http://www.fpsbanana.com/maps/download/37954
    Short Description: http://www.fpsbanana.com/maps/37954

    Map name: zm_space_cbble_b4
    Creators name (If known): =*=MaRiNe=*=
    No. of Spawn Points (If known): 64
    Map size (in mb): 9mb
    Download URL: http://www.fpsbanana.com/maps/download/131660
    Short Description: http://www.fpsbanana.com/maps/131660

    Map name: zm_gorodok
    Creators name (If known): RUS_D.J.I.H.A.D
    No. of Spawn Points (If known): 64
    Map size (in mb): 9mb
    Download URL: http://www.fpsbanana.com/maps/download/107713
    Short Description: http://www.fpsbanana.com/maps/107713

    Map name: zm_anotheruglyzmap_v1e
    Creators name (If known): Aggressor: One
    No. of Spawn Points (If known): 64
    Map size (in mb): 5mb
    Download URL: http://www.fpsbanana.com/maps/download/55922
    Short Description: http://www.fpsbanana.com/maps/55922

    Map name: zm_farm3_nav72
    Creators name (If known): Navigator-72
    No. of Spawn Points (If known): 64
    Map size (in mb): 8mb
    Download URL: http://www.fpsbanana.com/maps/download/128025
    Short Description: http://www.fpsbanana.com/maps/128025

    Map name: zm_aftermatch
    Creators name (If known): markkoka
    No. of Spawn Points (If known): 64
    Map size (in mb): 6mb
    Download URL: http://www.fpsbanana.com/maps/download/21527
    Short Description: http://www.fpsbanana.com/maps/21527

    Map name: ze_retribution
    Creators name (If known): NatalyaAF
    No. of Spawn Points (If known): 64
    Map size (in mb): 12mb
    Download URL: http://www.fpsbanana.com/maps/download/78872
    Short Description: http://www.fpsbanana.com/maps/78872
  2. Aug 8, 2008
    Posts
    we've tried that one before, I liked the motion tracking desert eagle but it wasn't well like by the community/players.
    I'd love to give the other ones a go though(if they're good, I didn't click the links >.>)
  3. Apr 4, 2009
    Posts
    zm_machine_of_doom crashes on Linux servers.
  4. Jun 26, 2010
    Posts
    JD i take back everything i said about you likebeing a jerk for always being the last survivor. we need more mapz on the servar.
  5. Posts
    There are some maps that nobody likes... I think it is office attack or something like that, every time we go to it we change to another one right away. So why not remove it?
  6. Jul 14, 2008
    Posts
    Hopefully we get to try out some of these maps
  7. Aug 8, 2008
    Posts
    I second this motion. Almost ever "office" map sucks. So let's remove 'em.

    But we need to add Maps before we remove some, that way we don't have like 7 maps left.

    And -10 for this thread being done 9001 times.
  8. Posts
    I've only seen 2 maps that we change right away every time we never play them.
  9. Jan 5, 2007
    Posts
    I can think of far worse maps than any of the office ones. atix_helicopter for example? For some unknown reason, everyone always votes to go there, then as soon as it changes they all start screaming for a map change because they hate it. Not to mention the horrendous lag that it causes for a lot of players.

    Personally, I'd like to see some of the older maps brought back with more spawns added. But I don't know if anyone has a list anymore of which ones we had 2-3 years ago.
  10. Posts
    Any new maps would be great. I keep playing the same ones over and over :l
  11. Jan 5, 2007
    Posts
    Blame your fellow players for that one. People follow a herd mentality on here, so when one map starts to get a lot of votes everyone else just starts to spam for it. That, and most people just hit '1' when a vote pops up so they can get it off screen.

    It would be nice if Kyle/Josh could redo the voting system so if a map has been played recently, it won't show up on the list. Could set it up in a way so maps only become available for votes again after so many hours or something.
  12. Jul 14, 2010
    Posts
    i agree i am getting bored of the same maps over and over

    unless i get speed duelies in wtfhax that never gets old
  13. Aug 8, 2008
    Posts
    If I remember correctly it has to be 8 maps played before that same map shows up.
    Also The redo vote thing has been asked, I think something along the lines of "Built in and unfixable" was said.

    And Atix is fun for a few rounds, it's just a poorly thought out escape map, Everyone Has to rush to the first escape point, which the Zombie spawns at.
    People start whining after a few rounds, or it's just a few people who whine VERY LOUDLY(Me).

    and isn't that why Nominate was taken out? Because people nominated the same maps over again? Plus assholes like Bluescreen Would figure out the right time to nominate a map so it'd pop up to be #1 on the server, thus letting their maps always get picked.
  14. Mar 31, 2010
    Posts
    I agree that we do keep playing the same maps over and over again, which sucks. I have played in some other maps that aren't on the maplist, and I do concur I hope to see some of them make it in the server.

    And, I miss Salon Moon :frown:
  15. Apr 9, 2007
    Posts
    It's already setup so you cannot play the same map within 8 changes. Unless if the server crashes, or an admin is manually changing the map (which is not unheard of).
  16. Jan 5, 2007
    Posts
    With some admins, that seems to be every other map change...
  17. Apr 9, 2007
    Posts
    It will take a stern talking to then, I don't really want to prevent admins from creating votes for maps. Even though some of them do seem to be handicapped with the ping kicks, and other mishaps. [IMG]
  18. Jul 25, 2010
    Posts
    Bump because we need maps
  19. Jun 26, 2010
    Posts
    we need to take away the poopy maps we never play and uze some of these new mapz
  20. May 27, 2008
    Posts
    I'm going to start looking at this list of maps, and I'll pass it up to Haplo to add. Can I get a test server during this process, so I can get the maps uploaded, then go into the server and try them out?